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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

30 Commits

Author SHA1 Message Date
uramer
bbbef96087 Switch to loadInternalLib 2023-01-31 19:50:33 +01:00
uramer
fc1430af95 Move implementation of UI Content to Lua 2023-01-29 17:07:38 +01:00
Petr Mikheev
d9e9db0983 Additional information in Lua profiler 2023-01-13 21:14:23 +01:00
Petr Mikheev
310acaeee9 Don't pass MWLua::WorldView to MWLua::Action 2022-12-28 22:06:49 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
Petr Mikheev
7ccbf95503 [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
elsid
79676aee15
Make Environment a storage of referencing pointers instead of owned
Engine controls lifetime of managers therefore it should own them. Environment
is only access provider.

This allows to avoid redundant virtual calls and also some functions from
managers base classes can be removed if they are used only by Engine.
2022-05-06 23:44:01 +02:00
uramer
03659bef86 MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) 2022-05-03 17:36:49 +00:00
Petr Mikheev
88d09c336c Lua console 2022-04-21 21:57:07 +02:00
Petr Mikheev
a65f8ebbc6 Reorganize delayed Lua actions 2022-04-11 22:19:51 +02:00
uramer
5d1fe6c2bc Add layer size, make layers API more flexible 2022-03-23 15:04:49 +01:00
Petr Mikheev
d185cb6dce Add Lua function ui.screenSize() 2022-03-20 00:16:41 +01:00
uramer
67879bac55 MR feedack 2022-02-26 17:01:46 +01:00
uramer
fc50724f5c Render text and images correctly in templates with slots 2022-02-25 18:18:26 +01:00
uramer
e092ee2624 Document the Lua Image widget, add UI texture resources 2022-02-25 18:18:26 +01:00
uramer
a1abc84f59 Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
uramer
581c3f4882 Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 2022-02-06 20:22:38 +00:00
uramer
946b8b804c MR feedback 2022-02-02 16:42:04 +01:00
uramer
67641dcdb7 Fix compile errors 2022-02-01 19:50:03 +01:00
uramer
1455aa3e02 Allow changing script settings pages after registering them 2022-02-01 19:50:02 +01:00
uramer
5f7ab49880 Implement script setting pages' descriptions 2022-02-01 19:50:02 +01:00
uramer
a005f25c4b Use page terminology for script settings 2022-02-01 19:50:02 +01:00
uramer
fba82eb1a7 Script settings tab 2022-02-01 19:50:02 +01:00
uramer
cc528d2e08 Dispose Lua UI elements correctly 2022-01-18 08:12:56 +00:00
uramer
c865114b9b Lua UI Layers 2021-12-14 17:38:06 +00:00
uramer
5b8cba7323 Clear Lua-created UI on game load and reloadlua command 2021-11-22 19:17:36 +00:00
uramer
68963538ae Lua UI API 2021-11-18 15:19:54 +00:00
Petr Mikheev
2f25257a3e Move LuaState::makeReadOnly(sol::table) out of the class because it doesn't need to access LuaState internals. 2021-09-19 14:38:27 +02:00
Petr Mikheev
32218f6dd5 More Lua bindings 2021-07-09 20:24:56 +02:00