Marc Zinnschlag
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69f0ec99f1
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implemented dialogue scripts
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2012-03-05 16:56:14 +01:00 |
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Marc Zinnschlag
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190f77f6c9
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added journal class
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2011-04-04 11:16:56 +02:00 |
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Jan Borsodi
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1907aeb6c6
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
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2010-09-15 14:48:19 +02:00 |
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Marc Zinnschlag
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c806415f08
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changed namespace, class and function names to ensure consistent spelling
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2010-08-06 19:16:44 +02:00 |
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Marc Zinnschlag
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8045320ac9
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added dialog manager
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2010-08-06 18:01:34 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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Nicolay Korslund
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c84672a560
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Added MyGUI to OpenMW, fully working (with events and script hooks)
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2010-07-17 19:38:32 +02:00 |
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Marc Zinnschlag
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2c63d67ceb
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added gui manager skeleton and a cmake fix
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2010-07-07 18:48:06 +02:00 |
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Nicolay Korslund
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359f2903d7
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Merged athile and zinnschlag
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2010-07-07 09:46:11 +02:00 |
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Marc Zinnschlag
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9d73718ec1
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added GetSecondsPassed
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2010-07-06 12:06:50 +02:00 |
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athile
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5fe4313b95
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Various Windows fixes to CMake, compile errors, and a few warnings. Also made the command server optional and disabled by default since it is not currently working correctly on Linux.
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2010-07-04 20:17:10 -07:00 |
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Marc Zinnschlag
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a61b2c39f0
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added scriptrunning/startscript/stopscript; sorted out more case problems
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2010-07-04 16:00:32 +02:00 |
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Marc Zinnschlag
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4482884eb5
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implemented global script execution
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2010-07-04 10:43:34 +02:00 |
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