Chris Robinson
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16331bf1ed
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Avoid a hack to play the underwater sound properly
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2013-08-27 13:26:57 -07:00 |
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PLkolek
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86020ad94d
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Added underwater and drowning sounds.
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2013-08-08 20:57:15 +02:00 |
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PLkolek
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f297c21e4d
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
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Chris Robinson
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14e0c182f3
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Allow specifying the sound type to playSound and playSound3D
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2013-07-18 21:50:11 -07:00 |
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Chris Robinson
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8a073c113e
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Use const references where appropriate
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2013-01-15 12:07:15 -08:00 |
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Chris Robinson
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7b2c3e6cd3
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Pass a proper PlayMode enum to playSound and playSound3D
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2012-12-18 06:01:21 -08:00 |
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Chris Robinson
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2f8daec379
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Allow pausing only certain types of sounds
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2012-12-18 04:19:35 -08:00 |
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Chris Robinson
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a5356e194e
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Allow specifying a type for the playTrack method
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2012-12-18 01:35:20 -08:00 |
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Chris Robinson
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72ffceb206
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Add type flags to the sound play mode
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2012-12-18 00:57:57 -08:00 |
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Chris Robinson
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779ced0889
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Add a method to play an audio track with a custom decoder
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2012-12-13 00:05:57 -08:00 |
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Chris Robinson
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2c1eceb9f0
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Add methods to pause and stop all playing sounds (and music)
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2012-12-12 02:33:12 -08:00 |
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Marc Zinnschlag
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35d099a638
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
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Chris Robinson
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6942fa97da
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Specify a proper up vector for the listener
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2012-09-30 17:23:05 -07:00 |
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Chris Robinson
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991f942fba
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Merge remote-tracking branch 'zini/master' into sound
Conflicts:
apps/openmw/mwsound/soundmanagerimp.cpp
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-09-30 16:57:54 -07:00 |
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Marc Zinnschlag
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aca08eb4c2
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Merge branch 'decouple' into player_control
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-08-09 16:12:10 +02:00 |
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Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
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2012-08-09 14:33:21 +02:00 |
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