Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 13:29:06 +01:00
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
2014-03-29 07:47:41 -04:00
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
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This reverts commit 33aecc521848ec949d6d5c00e831b9eb6d1ed5a4.
2014-03-29 07:45:56 -04:00
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
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This reverts commit 3e8f7b3bae9a3e23ad6953fbe79c199da79213aa.
2014-03-29 07:45:36 -04:00
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 08:14:04 +01:00
Jeffrey Haines
3e8f7b3bae
made mReceiver private
2014-03-29 02:59:47 -04:00
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
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Gold is now put into inventory receivers when bribing.
2014-03-28 21:16:42 -04:00
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-28 19:34:40 +01:00
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
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Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
2014-03-28 14:21:38 -04:00
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
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It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
2014-03-28 12:01:56 -04:00
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
2014-03-28 09:56:35 +01:00
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
2014-03-27 22:32:42 +01:00
scrawl
f2cd37edd0
Play company logo movie
2014-03-27 19:51:48 +01:00
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
2014-03-27 15:25:01 +01:00
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
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Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
2014-03-27 07:30:24 -04:00
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
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Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
2014-03-27 01:23:56 -04:00
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
2014-03-27 02:36:21 +01:00
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
2014-03-26 22:05:21 +01:00
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
2014-03-26 21:38:57 +01:00
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
2014-03-26 21:11:39 +01:00
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
2014-03-26 20:56:39 +01:00
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
2014-03-26 19:56:12 +01:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
2014-03-20 22:22:31 -05:00
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
2014-03-19 20:08:01 -05:00
scrawl
128a47570e
One more fix
2014-03-17 14:15:52 +01:00
scrawl
4443e22387
Build fix
2014-03-17 13:32:13 +01:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
Gašper Sedej
43a12fffd5
indentation issue...
2014-03-12 14:37:44 +01:00
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
2014-03-12 12:33:42 +01:00
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
2014-03-12 10:53:56 +01:00
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
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Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
2014-03-08 13:45:54 -05:00
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
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Potentially faster than the previous workaround, and should work for triple buffering too.
2014-03-06 04:01:25 +01:00
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
2014-03-05 22:24:05 +01:00
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
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Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
2014-03-04 09:34:38 +01:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
2014-02-21 11:35:46 +01:00
scrawl
ebc67a82cf
Don't list unnamed quests in the quest book
2014-02-19 11:23:03 +01:00
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
2014-02-11 18:26:57 +01:00
Emanuel Guevel
a3eea4f6b6
Do not allow spellcasting stance without spell selected
2014-02-11 16:34:51 +01:00
scrawl
0cc1cd8f7e
Fix message box formatting bug
2014-02-05 05:18:11 +01:00
scrawl
f608ceeffc
Fixes #1158 (Armor rating label issues)
2014-02-05 05:18:10 +01:00
Marc Zinnschlag
21f502df34
compatibility fix
2014-02-03 11:20:55 +01:00
Alexander "Ace" Olofsson
e3d85af70a
Fix an issue with int32_t being unknown on windows.
2014-02-02 13:57:19 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00