Max Yari
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55ffb6d7d2
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Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
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2024-07-19 00:04:15 +01:00 |
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Alexei Kotov
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bdc019647a
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Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
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2023-11-07 03:01:56 +00:00 |
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elsid
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633fd89270
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Cleanup settings categories includes
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2023-11-01 23:34:54 +01:00 |
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Mads Buvik Sandvei
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f41de6b02d
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Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
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2023-11-01 20:31:57 +01:00 |
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elsid
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6e8dcc16c6
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
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elsid
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86e5b94ef6
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Convert setting value int to CollisionShapeType on initialization
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2023-07-01 00:59:35 +02:00 |
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elsid
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258ae9d98e
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Add settings index to provide lookup by category and name
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2023-05-03 22:11:44 +02:00 |
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elsid
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db7d0adfe8
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Define settings values based on documentation
Using docs/source/reference/modding/settings/*.rst and
files/settings-default.cfg files content.
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2023-03-28 20:47:34 +02:00 |
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