1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

478 Commits

Author SHA1 Message Date
scrawl
96911ada95 restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
scrawl
044d649edd Merge branch 'master' into water 2012-04-07 17:16:35 +02:00
scrawl
96c37d3e7c more accurate fog, TODO: apply this to the terrain 2012-04-07 16:55:32 +02:00
Lukasz Gromanowski
e21e8c221d Added explicit cast to char in ToUTF8::windows_XXXX tables.
Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:

narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]

warnings.
2012-04-07 13:08:25 +02:00
scrawl
622fb568cf removed MRT setting and figure it out automatically 2012-04-05 19:27:54 +02:00
scrawl
88c50c5171 Merge branch 'master' into water 2012-04-05 15:38:46 +02:00
Marc Zinnschlag
01500e979a another fix for optional arguments 2012-04-05 15:00:49 +02:00
Marc Zinnschlag
6fd3d5c776 Merge remote branch 'lgro/master' 2012-04-04 23:19:30 +02:00
Lukasz Gromanowski
ea8e5cb6f8 Issue #225: Land struct is not copyable.
Disabled copy constructor and assignment operator in Land structure.
2012-04-04 21:39:21 +02:00
Lukasz Gromanowski
cd2789b15a Revert "Issue #225: Correction to commit ae98904."
This reverts commit 0e5c90d3e783cd471197637ae281494de4dd0b08.
2012-04-04 21:05:19 +02:00
scrawl
006970fd79 add MRT code to shaders 2012-04-04 19:53:41 +02:00
Lukasz Gromanowski
0e5c90d3e7 Issue #225: Correction to commit ae98904.
Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
scrawl
2b4b941192 Merge branch 'master' into gamesettings 2012-04-02 15:21:10 +02:00
scrawl
5accca385c fix crash on exit when no user settings exist 2012-04-02 13:47:25 +02:00
Marc Zinnschlag
6022d3ab13 Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.

Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Lukasz Gromanowski
ae989040e5 Issue #225: Fix for memleak when loading terrain. 2012-04-01 21:29:49 +02:00
scrawl
c2a82c3d89 Merge branch 'master' into gamesettings 2012-04-01 20:06:18 +02:00
scrawl
7b3adb27a3 backend changes, terrain num lights setting 2012-04-01 18:48:37 +02:00
Alexander "Ace" Olofsson
54ce95cfaf Make sure it doesn't find the wrong file 2012-04-01 17:25:03 +02:00
scrawl
6091a0504d first settings test (config file has to be created manually) 2012-04-01 16:59:35 +02:00
scrawl
308df7caa8 add method for keeping track of settings that changed 2012-04-01 16:26:42 +02:00
scrawl
55c984c179 Merge branch 'master' into gamesettings 2012-03-31 21:37:15 +02:00
Marc Zinnschlag
08f8701b33 workaround for tga problem 2012-03-31 17:52:58 +02:00
scrawl
82429d6931 finished interface 2012-03-31 13:35:40 +02:00
Nikolay Kasyanov
523648dbb1 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/debugging.cpp
2012-03-31 14:56:18 +04:00
Nikolay Kasyanov
057c2f2e2a Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-03-31 13:42:13 +04:00
Marc Zinnschlag
509650d5f3 Merge remote branch 'ace/fs-fix' 2012-03-31 11:37:18 +02:00
Alexander "Ace" Olofsson
3b0dc408ae Debug-b-gone 2012-03-31 11:29:24 +02:00
Alexander "Ace" Olofsson
06a34b9e0d Strange problems call for strange solutions. 2012-03-31 10:35:08 +02:00
Alexander "Ace" Olofsson
8e07b7e050 Better (less) debug output 2012-03-31 00:55:47 +02:00
Alexander "Ace" Olofsson
8d9100c77b Debug output 2012-03-30 23:29:58 +02:00
Alexander "Ace" Olofsson
fc4e4dc336 Case sensitiviy? 2012-03-30 19:05:58 +02:00
scrawl
ff85006e71 added untested interface 2012-03-30 18:38:33 +02:00
Alexander "Ace" Olofsson
8ac9dd8e70 Always use the same type of slashes 2012-03-30 16:59:19 +02:00
Marc Zinnschlag
2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
2012-03-30 15:38:14 +02:00
Alexander "Ace" Olofsson
d2f8539a42 Forgot to remove some old code that didn't do anything 2012-03-30 14:50:39 +02:00
Alexander "Ace" Olofsson
4a9a416d46 Can find files even if no .bsa file exists now 2012-03-30 14:45:32 +02:00
scrawl
d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
Nikolay Kasyanov
b21a6291f7 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
	apps/openmw/mwworld/world.hpp
2012-03-30 02:50:30 +04:00
Alexander "Ace" Olofsson
60b95e7992 Sorting the file lists properly 2012-03-29 22:38:14 +02:00
Alexander "Ace" Olofsson
6acd900577 Better name 2012-03-29 21:36:00 +02:00
Alexander "Ace" Olofsson
c3944d3e1a Use a normal binary search 2012-03-29 21:27:37 +02:00
Alexander "Ace" Olofsson
ce38876a74 Oops, that could've crashed horribly 2012-03-29 17:31:55 +02:00
scrawl
5a19d4ec45 implement water script functions and save water height in CellStore 2012-03-29 15:50:15 +02:00
Nikolay Kasyanov
c3357c4396 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-29 13:27:13 +04:00
Alexander "Ace" Olofsson
71cb85dbc4 Performance enhancment and minor copy-paste fix. 2012-03-29 04:54:33 +02:00
scrawl
42c5d515e6 fixed interior water level 2012-03-29 04:50:40 +02:00
Alexander "Ace" Olofsson
0d163d76ab Replaced some messy code with some differently messy code, this one at least seems to work 2012-03-29 03:59:24 +02:00
scrawl
8bbb02a1bd ogre 1.8 fixes 2012-03-28 21:30:59 +02:00
scrawl
6bea08157e Merge branch 'master' into terrain18 2012-03-28 21:30:15 +02:00