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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 12:32:36 +00:00

23 Commits

Author SHA1 Message Date
Alexei Kotov
9f8f2dd925 Use parent worldspace terrain when requested 2023-09-25 21:40:14 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor 2023-09-09 19:35:20 +02:00
elsid
816d3772b9
Cache absent land object
This allows to save on lookup in store.
2023-08-27 01:32:36 +02:00
elsid
ba1b3ae962
Avoid duplicated addEntryToObjectCache call 2023-08-19 01:30:18 +02:00
elsid
b67ecb4e4f
Remove redundant else 2023-08-19 01:30:17 +02:00
elsid
9cebe78a51
Avoid implicit cast to bool for pointers 2023-08-19 01:30:17 +02:00
elsid
dc05e9adbb
Avoid redundant check for nullptr 2023-08-19 01:30:17 +02:00
elsid
28614730da
Pass land reference to LandObject constructor 2023-08-19 01:30:17 +02:00
elsid
7c7577a6bd
Do not recreate cache object 2023-08-19 01:30:16 +02:00
florent.teppe
c35c7b3640 ESM4::Land loaded, added to store and to land objects
it does not work yet. Some things are displayed, but it looks all wrong.
2023-05-29 11:31:37 +02:00
florent.teppe
fffcf52316 land manager cache's key is an ExteriorCellLocation
ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
a3bd6e7e47 ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
florent.teppe
75561abfca Factorises code and fixes preload bug. 2023-05-12 22:05:54 +02:00
florent.teppe
141878f30d int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00
florent.teppe
d8a782425b can actually load and teleport to esm4 exterior spaces 2023-05-12 22:05:53 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
elsid
79676aee15
Make Environment a storage of referencing pointers instead of owned
Engine controls lifetime of managers therefore it should own them. Environment
is only access provider.

This allows to avoid redundant virtual calls and also some functions from
managers base classes can be removed if they are used only by Engine.
2022-05-06 23:44:01 +02:00
ζeh Matt
129d68e299
Fix #6660: Crash during intro video when closing the game 2022-03-03 20:25:35 +02:00
Andrei Kortunov
2ed05a5195 Implement generic caching system 2019-03-14 09:10:19 +04:00
Andrei Kortunov
0937f02598 Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
Andrei Kortunov
e06f0b797a Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
scrawl
051c17a184 Make reportStats const 2017-03-14 19:27:55 +01:00
scrawl
9a3a64f0c4 Add resource manager for ESM::Land to allow data to be unloaded when no longer required 2017-03-14 19:27:55 +01:00