Andrei Kortunov
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e08b0d3070
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Ignore lights without CanCarry flags when NPC selects torch (bug #4457)
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2018-06-16 17:34:49 +04:00 |
|
Andrei Kortunov
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2a65aaf5ab
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Forbid actors to use teleporting doors (bug #2562)
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2018-06-16 14:21:28 +04:00 |
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Nikolay Kasyanov
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359f87ab9f
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Change imageToSurface to return a unique_ptr to avoid manual surface cleanup
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2018-06-16 12:12:32 +02:00 |
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Andrei Kortunov
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9c3da41130
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Add murder bounty when a player follower commits murder (bug #2852)
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2018-06-15 14:31:09 +04:00 |
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Capostrophic
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1abf749f03
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Remove screenshot taken message
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2018-06-14 22:08:53 +03:00 |
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Andrei Kortunov
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2854f6ca83
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Handle exception if we try to play non-music file (bug #4416)
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2018-06-14 21:32:40 +04:00 |
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Miloslav Číž
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477e1437d2
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Resolve conflicts
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2018-06-14 15:30:28 +02:00 |
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Andrei Kortunov
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49ba00a3ec
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Add NPC validation to esmstore (bug #2772)
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2018-06-14 16:48:16 +04:00 |
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Miloslav Číž
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dd00e438fe
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Merge branch 'screenshot360' of https://github.com/drummyfish/openmw into screenshot360
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2018-06-13 21:35:03 +02:00 |
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Miloslav Číž
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7178ee3a6e
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Add FIXME comment
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2018-06-13 21:34:43 +02:00 |
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Miloslav Číž
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d629c30fdb
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Merge branch 'master' into screenshot360
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2018-06-13 21:16:28 +02:00 |
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Marc Zinnschlag
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2b35c5efd7
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Merge remote-tracking branch 'upstream/master'
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2018-06-13 18:13:15 +02:00 |
|
Marc Zinnschlag
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aea481eacb
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Merged pull request #1753
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2018-06-13 18:12:38 +02:00 |
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Andrei Kortunov
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61c968d550
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Ignore broken items when search for replacement (bug #4453)
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2018-06-13 18:39:02 +04:00 |
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Andrei Kortunov
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81b78a82e8
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AI: try to open doors every AI_REACTION_TIME seconds (bug #4454)
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2018-06-13 17:47:32 +04:00 |
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Miloslav Číž
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dcfbd554bb
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Remove try catch block
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2018-06-13 11:12:46 +02:00 |
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Bret Curtis
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3e4dc31e39
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Merge branch 'master' into fatigue
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2018-06-13 10:04:32 +02:00 |
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Marc Zinnschlag
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1ba0317905
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Merged pull request #1670
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2018-06-13 09:02:31 +02:00 |
|
Marc Zinnschlag
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48711bbdde
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Merged pull request #1592
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2018-06-13 08:58:06 +02:00 |
|
Miloslav Číž
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c3d7ee5a9e
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Resolve merge conflicts
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2018-06-13 08:22:37 +02:00 |
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Miloslav Číž
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db8aaa74d6
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Start cell border debug drawing
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2018-06-13 01:48:31 +02:00 |
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Andrei Kortunov
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9c45cc7e48
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Use player reference instead of pointer
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2018-06-12 22:05:00 +04:00 |
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Capostrophic
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1c8a20a54a
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Set ok button focus in settings window by default (fixes #4368)
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2018-06-12 19:45:43 +03:00 |
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Andrei Kortunov
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f299be8158
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Play scripted animations even if SkipAnim is used
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2018-06-12 16:07:36 +04:00 |
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Andrei Kortunov
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25bb7c1826
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Make 'PlayGroup idle' to cancel scripted animations
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2018-06-12 14:04:03 +04:00 |
|
Andrei Kortunov
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0e441d48ac
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Give scripted animations highest priority (bug #4286)
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2018-06-12 12:55:28 +04:00 |
|
Andrei Kortunov
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0c92655250
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Avoid code duplication in character manager
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2018-06-12 11:51:54 +04:00 |
|
Andrei Kortunov
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e3812f4075
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Check creature stats only for actors
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2018-06-12 11:27:18 +04:00 |
|
Andrei Kortunov
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b0a140e714
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Disable actor collision only after end of death animation
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2018-06-12 10:00:38 +04:00 |
|
Andrei Kortunov
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ebaa6fb5a2
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Play death scream only once
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2018-06-12 09:55:43 +04:00 |
|
Andrei Kortunov
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427be928d0
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Do not update animation state for dead actors
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2018-06-11 23:17:54 +04:00 |
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Andrei Kortunov
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977a27ecb7
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Do not clear corpses until end of death animation (bug #4307)
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2018-06-11 22:29:32 +04:00 |
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Bret Curtis
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7310e3c8c2
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Merge pull request #1748 from akortunov/bookfix
Do not show any book text after last <BR> tag
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2018-06-11 17:08:26 +02:00 |
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Andrei Kortunov
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a42c663fd7
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Do not interrupt scripted animations by death animation (bug #4286)
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2018-06-11 18:53:25 +04:00 |
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Andrei Kortunov
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d0619cfb35
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Play death animation for non-persisting actors with 0 health (bug #4291)
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2018-06-11 18:52:20 +04:00 |
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Andrei Kortunov
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6099735c60
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Early out only when scripted animation is playing
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2018-06-11 17:52:58 +04:00 |
|
Andrei Kortunov
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e234dd2a36
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Do not interrupt scripted animations
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2018-06-11 17:18:51 +04:00 |
|
Andrei Kortunov
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66a46ff03c
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Do not show any book text after last <BR> tag.
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2018-06-11 11:22:56 +04:00 |
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Capostrophic
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d43766d3c9
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Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629)
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2018-06-10 18:42:18 +03:00 |
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Andrei Kortunov
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acd3cba5fa
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Store previous items in the savegame
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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9fd2d57b86
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Move previous items to player
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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f977c6876f
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Bound items: store item ID instead of pointer
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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4de9d9fa77
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Split adjustBoundItem()
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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d1b1cb748d
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Reequip previous item only if the expired bound item was equipped
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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9b72a6ac69
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Use the MWWorld::Ptr() instead of string ID
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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0375bedab2
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Equip previous item after a bound item expires (bug #2326)
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2018-06-10 16:21:19 +04:00 |
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Andrei Kortunov
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ae87e0d3fc
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Do not reset mUpperBodyState for weapon->weapon switch (regression #4446)
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2018-06-09 15:34:08 +04:00 |
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Andrei Kortunov
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4ba361fea6
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Unhardcode sunset and sunrise settings (bug #1990)
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2018-06-09 13:09:17 +04:00 |
|
Marc Zinnschlag
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7d9de93fd3
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Merged pull request #1477
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2018-06-09 10:52:35 +02:00 |
|
Marc Zinnschlag
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551a69f1b1
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Merged pull request #1559
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2018-06-09 10:51:02 +02:00 |
|