ζeh Matt
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18f16eac4c
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Refactor DetourNavigator to pass prng along, use world prng for AiWander
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2022-05-17 20:37:15 +03:00 |
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elsid
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01c712d5f1
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Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
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2021-12-10 23:55:03 +01:00 |
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Bret Curtis
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f6bead88a9
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purge boost/optional.hpp headers
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2020-10-25 00:58:44 +02:00 |
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Bret Curtis
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62b0781f7d
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
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elsid
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1e106013a0
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Use navmesh to find wander destination outside pathgrid for ground based actors
Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
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2020-01-21 00:01:06 +01:00 |
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