scrawl
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dfaab1188f
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Fix for broken levelled creature spawning (Fixes #2365)
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2015-02-11 12:10:46 +01:00 |
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scrawl
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c05874e1ff
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Reset CreatureLevList spawning flag if levelled list returned no creature
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2014-09-18 06:06:20 +02:00 |
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Marc Zinnschlag
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4fb897f2f8
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added missing getId functions to classes derived from MWWorld::Class
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2014-07-18 09:56:58 +02:00 |
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scrawl
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039398c8ae
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Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
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2014-05-25 14:30:07 +02:00 |
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scrawl
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ae66d28c87
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
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scrawl
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471bbd0021
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Savegame: store levelled creature state and move to actorIds
(Closes #1332)
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2014-05-15 09:54:04 +02:00 |
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scrawl
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c8c0e5de38
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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scrawl
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12de0afb03
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Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
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2014-03-08 01:31:27 +01:00 |
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scrawl
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9653355cf1
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Feature #701: Spawn levelled creatures in cells
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2014-01-18 07:26:27 +01:00 |
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Marc Zinnschlag
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239498bcd4
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added getName function
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2010-08-03 17:11:41 +02:00 |
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Marc Zinnschlag
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f50ced4616
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added missing record classes
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2010-08-03 15:24:44 +02:00 |
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