eduard
|
2dc0064cc2
|
more string lowercase
|
2013-01-09 20:51:52 +01:00 |
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scrawl
|
f0f521a4e0
|
enableRestMenu -> enableRest
|
2012-12-16 16:55:59 +01:00 |
|
greye
|
11567663a7
|
applying new interface vol.4, inconsistent
|
2012-11-05 22:34:08 +04:00 |
|
greye
|
2057f5619e
|
move ESMStore to MWWorld
|
2012-11-05 17:18:01 +04:00 |
|
greye
|
18cc435aa1
|
resolving conflicts
|
2012-09-21 13:13:11 +04:00 |
|
scrawl
|
98c1dc1151
|
ShowMap & FillMap commands, merged next
|
2012-09-20 18:02:37 +02:00 |
|
scrawl
|
bf5e30b24f
|
everything done except health/mana restore
|
2012-09-19 02:53:06 +02:00 |
|
scrawl
|
896428c129
|
enableRestMenu & enableLevelupMenu
|
2012-09-15 20:18:41 +02:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
0231533d05
|
Issue #107: InputManager is accessed only through the interface class from now on
|
2012-08-11 17:53:39 +02:00 |
|
Marc Zinnschlag
|
e2a77037eb
|
fixed a type in a script instruction
|
2012-06-16 16:38:54 +02:00 |
|
scrawl
|
7ebbc099b3
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
|
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
2012-04-24 02:02:03 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
f5ab127a39
|
toggleFullHelp
|
2012-04-16 15:00:44 +02:00 |
|
scrawl
|
8d224f009f
|
toggleFogOfWar script command
|
2012-03-29 19:45:19 +02:00 |
|
Marc Zinnschlag
|
aded4608c0
|
added GetButtonPressed function
|
2011-07-12 21:26:58 +02:00 |
|
Jan Borsodi
|
1907aeb6c6
|
The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
|
2010-09-15 14:48:19 +02:00 |
|
Nicolay Korslund
|
c61212202b
|
Moved mwgui/ back to apps/openmw/. Fixed mouse position bug.
|
2010-07-20 20:23:37 +02:00 |
|
Nicolay Korslund
|
c84672a560
|
Added MyGUI to OpenMW, fully working (with events and script hooks)
|
2010-07-17 19:38:32 +02:00 |
|
Nicolay Korslund
|
4d74f85ae0
|
Moved mwgui manager to components, ready for testing
|
2010-07-16 22:27:50 +02:00 |
|
Marc Zinnschlag
|
0efe4742a6
|
added script-gui interface and gui-related script instructions
|
2010-07-07 20:12:00 +02:00 |
|