Mark Siewert
bef4bef5d2
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
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- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
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Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
2012-05-22 03:36:03 +02:00
Marc Zinnschlag
bee03b5180
Merge remote branch 'scrawl/gui'
2012-05-10 12:08:49 +02:00
scrawl
d69501b061
change daedric font to .zip resource
2012-05-09 02:16:10 +02:00
scrawl
2b584300d6
throw an exception when no default settings file is found, which indicates a packaging error
2012-05-07 23:16:29 +02:00
Marc Zinnschlag
e26f39e563
fixed exception handling during subsystem setup
2012-05-04 17:20:57 +02:00
scrawl
7f15385dc5
unrelated cleanup
2012-05-01 20:58:09 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
Marc Zinnschlag
7102a825c2
Issue 255: moved global scripts into script manager (simplifying the environment class)
2012-04-23 11:15:47 +02:00
scrawl
934caf7a2b
removed --report-focus which is now useless
2012-04-19 01:16:41 +02:00
scrawl
cac662ca98
basic tooltips
2012-04-14 17:47:44 +02:00
Marc Zinnschlag
a4fb71a0fc
Merge remote branch 'scrawl/graphics'
2012-04-12 18:46:02 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
scrawl
a727bcd4a4
override nif transparency settings (part 1)
2012-04-11 20:13:15 +02:00
scrawl
2a4fcf42a3
basic shadows
2012-04-11 18:53:13 +02:00
scrawl
b1c84f28a9
Merge branch 'master' into water
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Conflicts:
files/settings-default.cfg
2012-04-08 16:11:16 +02:00
Marc Zinnschlag
f52b9cc162
Merge branch 'autoequip'
2012-04-07 18:48:30 +02:00
scrawl
e492a69c8f
Merge branch 'inputfix' into water
2012-04-05 21:27:59 +02:00
scrawl
a3151fe525
fixed input handling priority in the main loop
2012-04-05 21:16:51 +02:00
scrawl
88c50c5171
Merge branch 'master' into water
2012-04-05 15:38:46 +02:00
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
Sebastian Wick
57ae1bdc43
Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
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Conflicts:
apps/openmw/main.cpp
2012-04-04 20:58:02 +02:00
Sebastian Wick
73705dadf6
parse fallback with boost program option custom validators
2012-04-03 02:14:39 +02:00
Sebastian Wick
ab9c430632
fallback in apps/openmw; fix for apps/mwiniimporter
2012-04-02 20:47:09 +02:00
scrawl
00cc45c537
FPS is now a setting instead of commandline option
2012-04-02 16:10:54 +02:00
scrawl
2b4b941192
Merge branch 'master' into gamesettings
2012-04-02 15:21:10 +02:00
scrawl
5accca385c
fix crash on exit when no user settings exist
2012-04-02 13:47:25 +02:00
scrawl
7b3adb27a3
backend changes, terrain num lights setting
2012-04-01 18:48:37 +02:00
scrawl
f4bbcb48a6
settings-default.cfg
2012-04-01 17:14:49 +02:00
scrawl
6091a0504d
first settings test (config file has to be created manually)
2012-04-01 16:59:35 +02:00
scrawl
30407d3a2c
Merge branch 'master' into occlusionquery
2012-04-01 14:16:25 +02:00
scrawl
4e63f89829
silence an error regarding faced handle
2012-04-01 13:09:30 +02:00
Marc Zinnschlag
509650d5f3
Merge remote branch 'ace/fs-fix'
2012-03-31 11:37:18 +02:00
Marc Zinnschlag
0892df0ad3
framework for gamemechanics-realted actor updated
2012-03-30 17:01:55 +02:00
Alexander "Ace" Olofsson
4a9a416d46
Can find files even if no .bsa file exists now
2012-03-30 14:45:32 +02:00
scrawl
e6303fc3f4
Merge branch 'master' into water
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
Chris Robinson
fa70a72b75
Remove some unused sound manager fields and constructor parameters
2012-03-24 00:22:54 -07:00
scrawl
6067053f08
Merge branch 'next' into water
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Conflicts:
CMakeLists.txt
2012-03-22 21:41:32 +01:00
Chris Robinson
5ae47f783e
Use the sound manager's update to make sure music is still playing
2012-03-20 10:46:10 -07:00
Jason Hooks
51fb9e67cd
Merge
2012-03-18 21:31:31 -04:00
gugus
7ca0503205
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-19 00:20:43 +01:00
Marc Zinnschlag
af875896ad
fix for issue #179
2012-03-18 11:09:38 +01:00
gugus
10321ff51a
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-16 17:58:23 +01:00
gugus
6f7752633a
there was no extension in the compiler context. Corrected. But Choice doesn't work.
2012-03-07 18:44:09 +01:00
Michael Papageorgiou
054a176c86
Added new FileLibrary class to handle music, this fixes a number of issues.
2012-03-07 17:46:51 +02:00
Michael Papageorgiou
03ea3bb62f
SoundManager: first attempt at refactoring. BROKEN
2012-03-06 01:21:00 +02:00
Marc Zinnschlag
69f0ec99f1
implemented dialogue scripts
2012-03-05 16:56:14 +01:00