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Commit Graph

17 Commits

Author SHA1 Message Date
Marc Zinnschlag
be46f5a59c various fixes 2012-05-19 17:39:24 +02:00
Marc Zinnschlag
124ea77612 Issue #256: consider equipped items when calculating magic effects 2012-05-18 15:48:55 +02:00
scrawl
82b9f835b1 make sure iterator is not end() before trying to get the equipped item 2012-05-13 16:54:18 +02:00
scrawl
d341d2113c fixed some issues 2012-05-13 14:58:38 +02:00
scrawl
ee7e482cba implemented un-stacking 2012-05-13 11:52:17 +02:00
scrawl
16522ddc59 InventoryStore re-stacking unequipped items 2012-05-12 23:09:03 +02:00
Marc Zinnschlag
7ac9523e0c Merge branch 'master' into next 2012-04-23 15:32:02 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
Marc Zinnschlag
cc86998281 removing some cout spam 2012-04-21 10:12:59 +02:00
Jason Hooks
7fce57f335 Getting started with a new branch 2012-04-11 20:16:22 -04:00
Marc Zinnschlag
dcab6737e5 consider skills when auto equipping 2012-04-08 12:26:21 +02:00
Marc Zinnschlag
34a02fef45 consider item value when auto equipping 2012-04-07 20:09:09 +02:00
Marc Zinnschlag
751e7d2199 basic auto-equipping (picks the first matching item 2012-03-31 17:26:15 +02:00
Marc Zinnschlag
3dcfcf46cb Issue #217: container change tracking 2012-03-21 12:48:05 +01:00
Marc Zinnschlag
ea336214de more inventory sanity checks 2012-03-13 14:04:19 +01:00
Marc Zinnschlag
635b7ec6cb slot system 2012-03-13 13:31:11 +01:00
Marc Zinnschlag
84c8cd3720 added InventoryStore class (doesn't do anything yet) 2012-03-10 12:49:27 +01:00