Cody Glassman
|
85fcfbafda
|
apply same logic to render targets, remove UB
|
2023-11-10 21:22:11 -08:00 |
|
jvoisin
|
3cbf1dc042
|
First pass with include-what-you-use
|
2022-10-09 10:39:43 +00:00 |
|
clang-format-bot
|
ddb0522bbf
|
Apply clang-format to code base
|
2022-09-22 21:35:26 +03:00 |
|
elsid
|
bef15edf0b
|
Remove redundant ostream, istream, iostream and sstream includes
* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
|
2022-07-05 01:41:28 +02:00 |
|
Andrei Kortunov
|
d2a1cc954f
|
Remove unused variable
|
2022-07-03 15:44:50 +04:00 |
|
glassmancody.info
|
3d03052717
|
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
|
2022-05-18 19:45:09 -07:00 |
|
cody glassman
|
04843fed6d
|
moddable post-processing pipeline
|
2022-05-15 10:03:58 -07:00 |
|