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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 21:42:13 +00:00
Commit Graph

35 Commits

Author SHA1 Message Date
Marc Zinnschlag
bc71fb47e0 minor fix 2012-02-10 21:24:33 +01:00
Pieter van der Kloet
17b1546dc1 Changed the way screenshots are created (Bug #191) 2012-02-10 20:23:59 +01:00
gugus
bc51ba5a38 Add the journal window (J key). It's still not in the right position. 2011-11-28 16:51:11 +01:00
Marc Zinnschlag
64d6ee26bd changed OGRE framelistener function from frameStarted to frameRenderingQueued 2011-05-18 16:37:09 +02:00
Marc Zinnschlag
f773cf27cb replaced old movement input system 2011-02-03 12:16:59 +01:00
Marc Zinnschlag
36cb10572a fixed tab problem 2011-01-18 15:20:36 +01:00
Star-Demon
588e6e9995 Fixed a syntax error! Oops! 2011-01-18 08:36:42 -05:00
Star-Demon
09023bb853 Toggle now toggles, conventions... 2011-01-18 00:16:01 -05:00
Star-Demon
962b8c9781 Cleaned up inputmanager, tightened up player.exectueAutoMove() 2011-01-17 16:36:44 -05:00
Star-Demon
1bc9a46c6b Cleaned up and changed executeAutoMove() 2011-01-17 15:48:12 -05:00
Star-Demon
90e6029bad Fixed object reference error in player gets 2011-01-16 13:45:54 -05:00
Star-Demon
1a56ef9a67 More AutoMove, now including walking - ready for a look and then test 2011-01-16 11:05:03 -05:00
Star-Demon
5aec3815fd The player should now be able to run AND walk... 2011-01-16 10:47:03 -05:00
Star-Demon
f96f53484c More AutoMove stuff, Sneak bools, cleaning 2011-01-16 10:25:33 -05:00
Star-Demon
60c9c31c7a Silly error Fixed in binding 2011-01-14 10:03:45 -05:00
Star-Demon
bfcfcecab6 Most of AutoMove finished - just needs some speed in Player class. 2011-01-14 09:52:28 -05:00
Star-Demon
3ab4a4487f Sneak State, Bound Sneak and AutoMove, began outlining AutoMove 2011-01-12 12:19:33 -05:00
Star-Demon
43c33ee85f Merge remote branch 'zinnschlag/master' 2011-01-09 16:43:33 -05:00
Star-Demon
e98eef8cd3 corrected grammar for merge 2011-01-09 16:42:38 -05:00
Marc Zinnschlag
f01a3d5e35 split Player class into a MWWorld and a MWRender component 2011-01-08 15:11:37 +01:00
Marc Zinnschlag
4a12be11bf moved PlayerPos class from MWRender to MWWorld and renamed it to Player 2011-01-04 15:58:22 +01:00
Star-Demon
fec90122c3 Added enumerated States to inputmanager to handle future standard actions. 2011-01-02 11:55:00 -05:00
Jan Borsodi
16aa13721a Updated all dialogs to use a garbage list for postponed cleanup, this list is cleared in update() which is called for each frame.
Fixed incorrect code in onCreateClassDialogBack, should use set class from pickClassDialog.
Add private method setGuiMode() which calls the input manager, updated all gui-mode changes in WindowManager to use that.
2010-10-22 22:54:15 +02:00
Jan Borsodi
1907aeb6c6 The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
2010-09-15 14:48:19 +02:00
Marc Zinnschlag
2d695cc806 routed activate signal from input sub-system to engine-class 2010-08-05 13:36:33 +02:00
Armin Preiml
c000bfb43d moved object focus code to mwscene 2010-08-03 20:17:31 +02:00
Armin Preiml
b50c7e0788 Some experimental implementation of a RaySceneQuery. 2010-08-03 16:26:43 +02:00
Nicolay Korslund
5ff9344a87 Finished console GUI window 2010-07-20 21:10:51 +02:00
Nicolay Korslund
c61212202b Moved mwgui/ back to apps/openmw/. Fixed mouse position bug. 2010-07-20 20:23:37 +02:00
Nicolay Korslund
608ddd0a58 Splitt inputmanager into hpp/cpp 2010-07-17 19:58:15 +02:00
Nicolay Korslund
c84672a560 Added MyGUI to OpenMW, fully working (with events and script hooks) 2010-07-17 19:38:32 +02:00
Nicolay Korslund
13d3f9c87e Integrated OpenEngine, replaces entire components/engine/ directory. 2010-07-16 14:56:14 +02:00
Nicolay Korslund
259908013e Started integrating OE (NO-COMPILE) 2010-07-16 10:28:19 +02:00
Marc Zinnschlag
c7f76f51fb added --debug option and finally cleaned up the merge mess 2010-07-02 13:12:05 +02:00
Marc Zinnschlag
e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00