Tom Mason
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6fc64e8a4e
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scripts run for items added to containers, and scripted items in player inv handled correctly
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2013-01-13 19:49:56 +00:00 |
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Tom Mason
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c138e00aa2
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objects scripts are now stopped when they are removed from a container
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2013-01-13 17:05:12 +00:00 |
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Tom Mason
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d4ca954d47
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scripts on items in containers added to script list on cell change
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2013-01-12 18:31:57 +00:00 |
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greye
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ff8da265ed
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applying new interface vol.9, inconsistent
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2012-11-06 12:36:21 +04:00 |
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greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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Marc Zinnschlag
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7fcd41c69d
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Issue #107: Detemplateised CellStore; some include cleanup
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2012-06-29 18:54:23 +02:00 |
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Marc Zinnschlag
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76174098c7
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Issue #107: CellStore moved from ESMS to MWWorld
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2012-06-29 16:48:50 +02:00 |
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Marc Zinnschlag
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8bebae17aa
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Issue #19: More local script related cleanup
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2011-10-07 09:52:42 +02:00 |
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Marc Zinnschlag
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10778d8c3e
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Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
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2011-10-06 12:30:30 +02:00 |
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