clang-format-bot
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ddb0522bbf
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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Alexei Kotov
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88bd3d559a
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Don't headtrack or greet magically hidden actors (bug #5978)
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2022-07-29 10:47:50 +03:00 |
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elsid
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49f8445f87
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Move AiSetting out of MWMechanics::CreatureStats
To replace creaturestats.hpp include in mwworld/class.hpp with forward
declaration reducing total size of preprocessed code.
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2022-07-16 16:43:33 +02:00 |
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elsid
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fdf6e58ea3
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Split apps/openmw/mwmechanics/actorutil.hpp
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2022-06-26 16:42:29 +02:00 |
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Evil Eye
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289e1544d2
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Don't wait a frame to recalculate magicka
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2021-10-25 16:54:50 +02:00 |
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elsid
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28fc21792e
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Allow water walking actors to find path over water surface
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2021-04-11 21:59:28 +02:00 |
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Capostrophic
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25e52f7dfe
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Use 2D distance for fight rating of vertically moving actors (bug #4961)
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2019-06-05 21:41:02 +03:00 |
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dteviot
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e9c796166a
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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