Marc Zinnschlag
6d165dabb6
improved layout of report table
2015-03-29 18:21:18 +02:00
Marc Zinnschlag
46ccd27a6d
improved find result text
2015-03-29 18:16:43 +02:00
Marc Zinnschlag
e8091c4e7e
added field column to report table
2015-03-29 15:28:31 +02:00
Marc Zinnschlag
416b8165cd
moved getColumnId function from IdTable to IdTable base and made it virtual
2015-03-29 15:28:11 +02:00
Marc Zinnschlag
a8cdd30124
added ID column to report table
2015-03-29 13:55:31 +02:00
Marc Zinnschlag
4042b12013
changed data structure for report model
2015-03-29 13:43:11 +02:00
scrawl
00deacc27e
OpenCS: lighting modes
2015-03-28 21:26:16 +01:00
scrawl
232e34bddd
OpenCS: port lighting toolbar, fix multiple context GL objects issue
2015-03-28 20:15:17 +01:00
Marc Zinnschlag
1ec0db231c
add a separate display type for ID column
2015-03-28 14:48:06 +01:00
Marc Zinnschlag
c5f1c2127d
extend global search to all record and reference tables
2015-03-28 14:36:28 +01:00
Marc Zinnschlag
13a4fb3fdc
make return key press in search input trigger a new search
2015-03-28 13:05:18 +01:00
Marc Zinnschlag
8e9365741f
make search sub-views re-usable (clear before starting a new search)
2015-03-28 12:53:01 +01:00
Marc Zinnschlag
eaaf816dd3
simplified search rules
2015-03-28 12:05:49 +01:00
Marc Zinnschlag
128ccd8151
improved search type naming
2015-03-28 11:54:32 +01:00
dteviot
be6ee927b9
AiWander, use closest two points if distance is too small ( Fixes #1317 )
...
In AiWander, if wander distance is set too small to get two points, take the closest two points.
2015-03-28 20:05:54 +13:00
scrawl
bb32c761df
*very* early texture manager, need a lot more thought to design this properly
2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3
Transform world space particles when attaching to a node
2015-03-28 00:30:49 +01:00
Marc Zinnschlag
babefacbfa
improved message text in search results
2015-03-27 19:10:45 +01:00
Marc Zinnschlag
705ee67265
fixed hints getting mixed up with message text
2015-03-27 18:55:48 +01:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
Marc Zinnschlag
23cf859fee
added search stages (cell table only for now)
2015-03-27 16:33:54 +01:00
scrawl
99e1720980
Add SceneManager and clone utility
2015-03-26 18:02:51 +01:00
scrawl
e3bfbcb44b
OpenCS: connect navigation button to OSG camera manipulators
2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55
OpenCS: apply visibility flags to osg node
2015-03-26 00:27:39 +01:00
scrawl
5fb8877746
Don't set the root node to dynamic
2015-03-26 00:11:23 +01:00
scrawl
72400747f2
OpenCS: preliminary port of cell rendering to OSG
2015-03-25 23:35:10 +01:00
scrawl
aedafe651a
OpenCS: delete physicssystem, will be replaced with OSG picking
2015-03-25 19:08:09 +01:00
scrawl
46cbec9a4a
Add skinning auto-detection in nifosg loader
2015-03-25 15:39:41 +01:00
Marc Zinnschlag
78c6268891
added search class and search box widget
2015-03-25 11:56:14 +01:00
scrawl
9141a8d801
Fully implement NiStencilProperty (Feature #1057 )
2015-03-24 23:05:20 +01:00
scrawl
36ad40827b
Move parent node attachment out of nifloader
2015-03-23 16:17:40 +01:00
scrawl
d6dea31b88
OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
...
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
2015-03-23 15:55:57 +01:00
dteviot
63ab856024
Removed duplicated code.
2015-03-23 20:57:36 +13:00
dteviot
eb1090a1b6
Waypoint check only considers X & Y distance ( Fixes #2423 )
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When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
2015-03-23 20:09:46 +13:00
scrawl
5a582e7eb7
Reintroduce showMarkers flag
2015-03-23 01:57:14 +01:00
scrawl
6d85444d26
Add text key loading
2015-03-23 01:51:44 +01:00
scrawl
15f9c1ddcf
NiBSPArrayController works
2015-03-21 23:10:52 +01:00
scrawl
d486cde330
Fix broken VisControllers
2015-03-20 21:32:26 +01:00
scrawl
4957ceeb1d
Refactor controllers, now part of the scene graph as UpdateCallbacks
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Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
2015-03-20 19:51:54 +01:00
scrawl
af27a10b0c
OpenCS: preliminary port of PreviewWidget to OSG
2015-03-20 16:22:33 +01:00
scrawl
34d503017a
OpenCS: Set up an osgQt GraphicsWindow in SceneWidget
2015-03-20 16:22:33 +01:00
scrawl
40fc097722
OpenCS: use the new VFS, restored resource tables
2015-03-20 16:22:33 +01:00
Marc Zinnschlag
413b35de6c
moved search menu item from view to edit
2015-03-19 21:03:24 +01:00
scrawl
49c2da27b3
OpenCS compiles and runs again (no rendering)
2015-03-19 17:21:15 +01:00
scrawl
f8422c3ed4
Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController
2015-03-19 03:01:11 +01:00
scrawl
e6880de032
Better fix for wireframe crashes
2015-03-19 00:37:33 +01:00
scrawl
0b4e7e59bc
Revert "Seems to fix wireframe crashes"
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This reverts commit 31a0bbcb23101bbf3b916bc1f5100e6c4f31bf65.
Better fix coming up
2015-03-19 00:35:05 +01:00
scrawl
7c1386b62b
Read BSA and data dirs from openmw.cfg
2015-03-18 20:14:47 +01:00
Marc Zinnschlag
47bac13749
Merge remote-tracking branch 'scrawl/master'
2015-03-18 12:07:40 +01:00
scrawl
f843e12538
Add world space particle systems, will need more changes when emitters are added
2015-03-17 22:34:30 +01:00