Lamoot
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79c3b2e1a3
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Cleanup and fix articles connected with the collada asset workflow.
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2022-02-19 22:20:26 +01:00 |
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Matjaž Lamut
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2d4d28fb8e
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Documentation how to get an Animated creature in OpenMW
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2022-02-13 15:30:21 +00:00 |
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Matjaž Lamut
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58697d98b2
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Fix links in the collada documentation. Exporter now points to OpenMW's official repo and the example suite link now points to the actual place it needs to.
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2021-12-24 18:16:34 +00:00 |
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Matjaž Lamut
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c0d0972379
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Some more tweaks and hook up the .rst file so it will show everything properly once on readthedocs.
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2021-12-20 20:20:56 +00:00 |
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Matjaž Lamut
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02ef6c858d
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Tutorial on how to get a static model from Blender to OpenMW. The existing article on Blender-OpenMW pipeline via COLLADA will be split into more in-depth articles for static and animated models respectively.
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2021-12-19 21:27:00 +00:00 |
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Lamoot
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cbfaab51e7
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Mention and link settings for dehardcoded models in index page of custom models section.
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2021-04-19 21:21:53 +02:00 |
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Lamoot
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4d4fc5ed0b
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Finish the section on materials setup.
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2021-04-18 21:28:44 +02:00 |
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Matjaž Lamut
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8b40128559
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Finish the section on how to set up collision shapes in Blender.
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2021-04-18 15:14:36 +00:00 |
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Lamoot
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ee2bcff694
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Various improvements to the COLLADA format asset pipeline page. Added images. Added more information on how to define textkeys. Always use all capitals for the COLLADA format name. Barebones subsections for materials and collisions.
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2021-04-18 15:52:11 +02:00 |
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Matjaž Lamut
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400cae58e5
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Collada user documentation
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2021-04-10 12:52:42 +00:00 |
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