Zackhasacat
0085fb923e
Formatting fixes
2023-08-29 11:33:13 -05:00
Zackhasacat
45f25e3f14
Add in initial support
2023-08-29 11:19:11 -05:00
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
...
Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
95c736d54e
Remove gobjefct
2023-08-28 08:50:25 -05:00
Zackhasacat
5fdaee093a
add isRestocking
2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
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[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
Zackhasacat
84987450ee
Add baseCount
2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52
Add obj.parentContainer
in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
2023-08-27 23:45:19 +02:00
Petr Mikheev
32f3a16db3
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
2023-08-27 09:55:06 +02:00
psi29a
5b3e2fbf1c
Merge branch 'clickbait' into 'master'
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Assign StringRefIds to attributes
See merge request OpenMW/openmw!3256
2023-08-21 18:59:44 +00:00
psi29a
516108691d
Merge branch 'record_gold' into 'master'
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Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
psi29a
86f15fa194
Merge branch 'ui' into 'master'
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Control GUI from Lua
See merge request OpenMW/openmw!3236
2023-08-21 11:32:24 +00:00
psi29a
5df5c37b18
Merge branch 'lua_check_initialized' into 'master'
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Fix #7540
Closes #7540
See merge request OpenMW/openmw!3355
2023-08-21 09:30:16 +00:00
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
2023-08-20 14:55:23 -05:00
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a
Control GUI modes from Lua
2023-08-20 17:49:56 +02:00
Evil Eye
e660a9ca16
Assign StringRefIds to attributes
2023-08-20 10:28:46 +02:00
Petr Mikheev
842e154d8a
Fix incorrect validation in obj:moveInto
2023-08-19 13:08:30 +02:00
Petr Mikheev
5bbbeefee7
Fix #7540
2023-08-19 12:52:01 +02:00
Andrei Kortunov
1c0ced15c6
Move some code to unnamed namespace
2023-08-18 19:43:50 +04:00
elsid
57bcb3e89d
Fix build
...
apps/openmw/mwlua/soundbindings.cpp:166:78: error: member access into incomplete type 'MWBase::World'
const SoundStore* soundStore = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Sound>();
^
apps/openmw/mwlua/../mwbase/environment.hpp:27:11: note: forward declaration of 'MWBase::World'
class World;
^
2023-08-18 12:15:34 +02:00
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
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Lua bindings for sound functions
See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
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[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
...
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
Andrei Kortunov
f053188247
Increase Lua API version
2023-08-18 11:18:35 +04:00
Andrei Kortunov
d9c91ff3d9
Add bindings for ESM::Sound records
2023-08-16 20:26:55 +04:00
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
2023-08-15 06:23:38 +00:00
Petr Mikheev
efe2dfc056
Minor fix of error message in LuaManager::DealyedAction::apply
2023-08-12 11:08:19 +02:00
Petr Mikheev
87912065fd
Rename MWLua::WorldView -> MWLua::ObjectLists
2023-08-08 22:57:28 +02:00
Petr Mikheev
6c4e1f4e8f
Lua commands world.pause / world.unpause
2023-08-08 22:57:28 +02:00
Petr Mikheev
91c7585c8b
Move some time-related function from World and WorldView to DateTimeManager
2023-08-08 22:57:28 +02:00
Petr Mikheev
1a53e9db5d
[Lua] Accept GameObject as destination in obj:moveInto.
2023-08-08 22:56:42 +02:00
Petr Mikheev
ac9facabf5
[Lua] Add alias types.Container.inventory = types.Container.content
2023-08-08 22:56:16 +02:00
psi29a
0c5faf8fbb
Merge branch 'save_apply_lua_actions' into 'master'
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Apply delayed Lua actions before making a save
See merge request OpenMW/openmw!3294
2023-08-06 16:13:33 +00:00
Petr Mikheev
957880d515
Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp
2023-08-05 13:18:09 +02:00
Petr Mikheev
5d54ca6fdb
Refactor components/esm4
2023-08-05 13:12:24 +02:00
psi29a
4aaffa72e5
Merge branch 'more_coverity_fixes' into 'master'
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More coverity fixes
See merge request OpenMW/openmw!3304
2023-08-03 07:15:34 +00:00
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Andrei Kortunov
deba5b4d47
Catch unhandled exceptions
2023-07-31 16:35:31 +04:00
Andrei Kortunov
da06cd005e
Init variables
2023-07-31 16:35:31 +04:00
Petr Mikheev
3814830e9f
Fix build (missing include)
2023-07-31 09:32:52 +02:00
Petr Mikheev
0487bf95d1
Merge branch 'coverity49' into 'master'
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Fix some Coverity warnings
See merge request OpenMW/openmw!3286
2023-07-31 00:09:14 +00:00
Petr Mikheev
e077ca5aa3
Merge branch 'clean_includes_4' into 'master'
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Cleanup includes
See merge request OpenMW/openmw!3288
2023-07-31 00:04:18 +00:00
Petr Mikheev
abde92e207
Merge branch 'active-spells-rework' into 'master'
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Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
c18a7801ed
Lua: active spell params and active spell effects
2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
edb7081ea6
Lua: String overload for effects store index.
2023-07-30 23:55:19 +00:00
Petr Mikheev
f344c26465
Apply delayed Lua actions before making a save
2023-07-30 02:50:22 +02:00
elsid
dd54857610
Add missing array include
2023-07-29 00:29:03 +02:00
elsid
c9c32d9a0d
Cleanup includes
2023-07-29 00:16:43 +02:00