Alexei Dobrohotov
8d02b619fd
Merge pull request #2728 from akortunov/swimfix
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Trace down dead persistent actors underwater
2020-03-23 21:00:42 +03:00
Andrei Kortunov
9d254aefb3
Merge pull request #2731 from Capostrophic/gender
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Fix Gender column filtering (bug #4601 )
2020-03-23 17:27:41 +04:00
Capostrophic
18bfc6f2c5
Fix Gender column filtering (bug #4601 ) and correct filter descs
2020-03-22 22:09:38 +03:00
James Moore
a37bdfd492
Implement a refresh button on data files page
2020-03-21 19:35:20 +00:00
Andrei Kortunov
d2a2c74e08
Trace down dead persistent actors underwater (regression #5317 )
2020-03-21 10:41:35 +04:00
Andrei Kortunov
f4ace20885
Merge pull request #2726 from Assumeru/robe
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Make robes cover the chest slot
2020-03-21 10:24:36 +04:00
Andrei Kortunov
3d20df883e
Merge pull request #2727 from akortunov/guifixes
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Make slider control in the wait window to be a more intuitive
2020-03-21 10:11:20 +04:00
Andrei Kortunov
90508237b1
Make slider control in the wait window to be a more intuitive
2020-03-20 11:58:22 +04:00
fredzio
e1b5dd97b8
Add a filter in the alchemy window.
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A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.
The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Evil Eye
4f4982545a
make robes cover the chest slot
2020-03-19 21:30:22 +01:00
Bret Curtis
79517f3f42
Merge pull request #2724 from akortunov/factions
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Cleanup ownership for items in containers
2020-03-18 10:00:36 +01:00
Alexei Dobrohotov
e80fbf4786
Merge pull request #2721 from akortunov/radial_fog
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Support for radial fog
2020-03-17 22:35:10 +03:00
Andrei Kortunov
02444add2a
Support for radial fog (feature #4708 )
2020-03-17 23:09:28 +04:00
Andrei Kortunov
ea30e27370
Cleanup ownership for items in containers
2020-03-17 17:22:39 +04:00
Andrei Kortunov
dea2018d9f
Do not use dynamic casts when using ObjectState
2020-03-17 15:18:40 +04:00
elsid
5168f2059f
Compare revisions by equality to support overflow
2020-03-14 09:38:24 +01:00
elsid
7ae7cb181d
Support recast mesh rendering
2020-03-14 09:38:24 +01:00
Roman Siromakha
b1ed7a433e
Merge pull request #2718 from akortunov/storage
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Keep an AiWanderStorage when cloning an actor
2020-03-11 18:54:22 +01:00
Alexei Dobrohotov
7e6a533a29
Merge pull request #2695 from elsid/aiwander_check_destination
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Add more destination checks for AiWander without pathgrid
2020-03-11 20:48:22 +03:00
Bret Curtis
7096ecdcf2
Merge pull request #2719 from Capostrophic/capofixes
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Fixes of my mistakes
2020-03-11 09:05:12 +01:00
Bret Curtis
3502b28045
Merge pull request #2714 from Capostrophic/bumpmapping
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Add bump-mapping support (feature #5304 )
2020-03-11 09:00:42 +01:00
Capostrophic
aef6cd7006
Fix handling of empty strings in NIF string tables
2020-03-10 23:04:20 +03:00
Andrei Kortunov
9f27a0d095
Keep an AiWanderStorage when cloning an actor (bug #5267 )
2020-03-10 12:22:21 +04:00
Andrei Kortunov
8e1e4d6757
Do not copy global map texture during savegame loading (bug #5308 )
2020-03-08 22:31:38 +04:00
Capostrophic
4455c978df
Explain the global shader define default values in editor
2020-03-04 01:00:09 +03:00
Capostrophic
6999f1fd28
Add an option to apply lighting to environment maps
2020-03-03 20:08:59 +03:00
Bret Curtis
bbca1f3d1d
Merge pull request #2712 from Capostrophic/search
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Make search fields behave more consistently
2020-03-03 10:39:06 +01:00
Capostrophic
54334932d9
Move user string assignment to layout files
2020-03-02 02:36:16 +03:00
AnyOldName3
52fa20fb1c
Merge branch 'fix-sky' into 'master'
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Fix building mwrender/sky with OSG 3.6.5
See merge request OpenMW/openmw!162
2020-03-01 16:43:13 +00:00
Bret Curtis
04f2b320b9
Merge pull request #2673 from Capostrophic/wizard
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Make Wizard less shy (bug #4493 )
2020-02-25 21:34:49 +01:00
Capostrophic
4b17d5da43
Make search fields behave more consistently
2020-02-25 18:26:25 +03:00
Capostrophic
d44dcc3242
Revert infinite fall failsafe addition
2020-02-25 16:46:53 +03:00
Alexei Dobrohotov
22b4629fc6
Merge pull request #2678 from unelsson/deleteinstanceshotkey
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Editor: Delete instances via hotkey
2020-02-24 22:52:16 +03:00
Capostrophic
21c49ca1b0
Make Wizard less shy (bug #4493 )
2020-02-24 22:35:43 +03:00
Alexei Dobrohotov
3f64d98305
Merge branch 'inventorysearch' into 'master'
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Item search in inventory redux
See merge request OpenMW/openmw!158
2020-02-24 18:14:40 +00:00
Frederic Chardon
78d58a344d
Item search in inventory (feature #4831 )
2020-02-24 18:14:40 +00:00
Capostrophic
1da4b31047
Switch torches to shields for hostile NPCs (bug #5300 )
2020-02-24 02:20:08 +03:00
Andrei Kortunov
a01c44bbdd
Merge pull request #2707 from Capostrophic/pcskipequip
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Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
2020-02-23 14:08:44 +04:00
Capostrophic
cfa877b109
Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
2020-02-21 21:18:54 +03:00
Alexander Olofsson
776c0857fa
Always use ref_ptr for query geometry
2020-02-21 07:51:50 +01:00
Capostrophic
f9f0299c27
Make ModCurrentFatigue KO the actor when necessary (bug #4523 )
2020-02-21 00:05:13 +03:00
Capostrophic
3787625e61
Fix water ripple cleanup (bug #5246 )
2020-02-19 23:27:45 +03:00
Nelsson Huotari
198a75b8e6
Delete selected instances with a hotkey
2020-02-19 11:44:55 +02:00
elsid
650f429ff5
Add final modifier to fix warnings
2020-02-18 10:36:08 -08:00
Bret Curtis
a0902bb98e
Merge pull request #2700 from akortunov/masks
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Move VisMask to components
2020-02-17 11:58:53 +01:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
Alexander Olofsson
5de1e0fb0c
Use queryGeom for all query geometry accesses
2020-02-15 03:12:52 +01:00
Capostrophic
9db0bbf255
Make infinite failsafe logic more forgiving
2020-02-14 15:32:50 +03:00
Roman Siromakha
3ae1a208df
Merge pull request #2684 from Capostrophic/damagefatigue
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Make uncapped Damage Fatigue optional (bug #5264 )
2020-02-13 20:37:50 +01:00
Alexander Olofsson
7db58a893a
Ensure osg/Version is included
2020-02-13 19:32:17 +01:00