fredzio
63d4564455
In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel.
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Skipping the simulation, switching off collisions, and other approaches were not correct as they either broke some mods, or some core mechanics of the engine such as teleportation or waterwalking. As it turns out, the way to go is to simply do _nothing_ (modulo some gymnastics to account for the 1 frame difference in case of async).
Scripted movement and the unstucking logic tends to collide. Early out of unstuck in case the actor doesn't attempt to move. This means there is no AI package for NPC, which are the case for some boats and striders, or the player is content with their position.
2023-03-16 22:07:26 +01:00
Mitten Orvan
4e6d48d246
Add a bit of high-level developer documentation about the Lua system
2023-03-13 22:41:28 +00:00
psi29a
d8d2cb980c
Merge branch 'world_model_init' into 'master'
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Refactor WorldModel initialization making it C++ core guidelines complaint
See merge request OpenMW/openmw!2825
2023-03-13 10:57:03 +00:00
psi29a
6d8f3c7bce
Merge branch 'cs_unit_tests' into 'master'
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Introduce unit tests for editor
See merge request OpenMW/openmw!2821
2023-03-13 09:37:32 +00:00
psi29a
e95f5f2ec1
Merge branch 'cherry-pick-fb3a80be' into 'master'
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Cherry pick 'openmw-48-stereo-fixes' into 'master'
See merge request OpenMW/openmw!2829
2023-03-13 09:33:55 +00:00
psi29a
34724c5538
Merge branch 'remove_double_dialogue_store_setup' into 'master'
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Set up Store<ESM::Dialogue> once
See merge request OpenMW/openmw!2824
2023-03-13 08:47:13 +00:00
psi29a
e37860c1dc
Cherry pick 'openmw-48-stereo-fixes' into 'master'
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Openmw 48 stereo fixes
See merge request OpenMW/openmw!2815
2023-03-12 22:20:23 +01:00
elsid
4cf5136143
Mark WorldModel copy ctor and assignment operators as delete
2023-03-12 17:32:43 +01:00
elsid
48fde4b517
Use default initializers for WorldModel members
2023-03-12 17:32:43 +01:00
elsid
2f730011dc
Initialize WorldModel::mIdCache in the class initializer list
2023-03-12 17:32:24 +01:00
elsid
0577d2751b
Set up Store<ESM::Dialogue> once
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Store<ESM::Dialogue> is derived from DynamicStore and setUp is called for it
along with other setUp calls for stores derived from DynamicStore.
2023-03-12 15:31:19 +01:00
elsid
55ebd97949
Remove misleading part of the function name
2023-03-12 15:14:38 +01:00
elsid
403bc927fb
Add test for CSMWorld::InfoCollection::load
2023-03-12 12:06:33 +01:00
elsid
6f6e452dfa
Add executable to run CS tests
2023-03-12 12:06:33 +01:00
elsid
59f2fccc9f
Split openmw-cs into binary and library
2023-03-12 12:06:33 +01:00
psi29a
efebb8efd8
Merge branch 'cmake_fixes' into 'master'
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Formatting and coverage related CMake files fixes
See merge request OpenMW/openmw!2811
2023-03-12 11:03:06 +00:00
elsid
9c780efe50
Add ESMStore tests for loading dialogue and info records
2023-03-12 01:52:20 +01:00
elsid
1cc4909144
Add --coverage to components_qt, benchmarks and openmw-cs
2023-03-10 21:36:12 +01:00
elsid
1857d8a68c
Use target_compile_options to add --coverage
2023-03-10 15:34:08 +01:00
elsid
cc066efa11
Fix identation in CMakeLists.txt
2023-03-10 15:28:06 +01:00
elsid
8031b9a16c
Use spaces only for identation in CMakeLists.txt
2023-03-10 15:01:24 +01:00
Alexei Dobrohotov
562461a659
Unify collision shape transformations
2023-03-10 00:12:12 +03:00
psi29a
eca26e8b18
Merge branch 'Support-BA2-file-format' into 'master'
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Support ba2 file format
See merge request OpenMW/openmw!2787
2023-03-08 22:00:43 +00:00
Alexei Dobrohotov
2277bdc1ae
Improve btTriangleMesh abuse (bug #6027 , part 2)
2023-03-08 06:13:32 +03:00
psi29a
8e36d5e704
Merge branch 'operate_on_this' into 'master'
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Handle incorrect comparison operators
Closes #6716
See merge request OpenMW/openmw!2801
2023-03-05 22:03:53 +00:00
psi29a
0858da3d1f
Merge branch 'cellstore' into 'master'
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[Refactorring] Merge duplicated `public:` and `private:` sections in cellstore.hpp
See merge request OpenMW/openmw!2800
2023-03-05 20:25:54 +00:00
Evil Eye
724c6ec425
Match unit test to Morrowind.exe behaviour
2023-03-05 20:27:07 +01:00
Petr Mikheev
929fade8be
Merge duplicated public:
and private:
sections in cellstore.hpp
2023-03-05 18:45:53 +01:00
elsid
0040da3497
Do not use std::shared_mutex to wait for job for async physics
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std::shared_mutex in combination with std::condition_variable_any may
lead to a situation when notify_all does not wake up all waiting threads
on Windows. Use separate std::mutex and std::condition_variable to
notify about new job. Encapsulate all workers synchronization logic into
a separate type.
2023-03-05 18:07:56 +01:00
psi29a
31ae1cd339
Merge branch 'limit_max_bullet_supported_threads' into 'master'
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Limit max bullet supported threads by BT_MAX_THREAD_COUNT - 1
See merge request OpenMW/openmw!2797
2023-03-04 12:42:51 +00:00
psi29a
a91b4e0cce
Merge branch 'duplicated_locales' into 'master'
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Ignore duplicated preferred l10n locales
See merge request OpenMW/openmw!2796
2023-03-04 12:42:25 +00:00
Petr Mikheev
e70ab80b90
Ignore duplicated preferred l10n locales
2023-03-04 10:20:03 +01:00
elsid
949b9191a5
Limit max bullet supported threads by BT_MAX_THREAD_COUNT - 1
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There is a check and assert for number of threads >= BT_MAX_THREAD_COUNT.
btDbvtBroadphase::m_rayTestStacks::size may return BT_MAX_THREAD_COUNT which
triggers the assert.
2023-03-04 02:08:45 +01:00
Petr Mikheev
e007dc9d6b
Log reserving texture units
2023-03-04 00:55:34 +01:00
psi29a
88567cd363
Merge branch 'unplugged' into 'master'
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Handle sound device changes
Closes #4382
See merge request OpenMW/openmw!2791
2023-03-03 20:41:42 +00:00
psi29a
2f4eb3e299
Merge branch 'string_to_ref_id' into 'master'
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Replace std::string and std::string_view by ESM::RefId to avoid getRefIdString call
See merge request OpenMW/openmw!2790
2023-03-03 20:41:19 +00:00
elsid
3d3cccb8e5
Fix clamping physics threads
2023-03-03 18:44:47 +01:00
Evil Eye
027d49cf28
Set thread priority and start thread on fallback usage
2023-03-03 18:00:02 +01:00
Evil Eye
e020af8b4a
Switch to new default device if default device changes
2023-03-03 17:31:09 +01:00
elsid
d03bec60e9
Avoid redundant conversion from RefId to string and back
2023-03-03 15:44:19 +01:00
elsid
191f207e78
Avoid redundant conversion to lower case for CommandDispatcher::mSelection items
2023-03-03 15:44:19 +01:00
elsid
7daef583cb
Use ESM::RefId as key for ScriptContext::mLocals
2023-03-03 15:44:18 +01:00
elsid
3975003778
Use ESM::RefId as key for Globals::mVariables
2023-03-03 15:44:18 +01:00
elsid
cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view
2023-03-03 15:44:18 +01:00
elsid
6f329f3d40
Add tests for ESM::RefId
2023-03-03 15:44:18 +01:00
elsid
693f4c40f4
Use ESM::RefId as key for Data::mRefLoadCache
2023-03-03 15:44:18 +01:00
elsid
419a86f0b9
Use ESM::RefId for actor parts
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To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
4cb095ce39
Use ESM::RefId as key for MergeReferencesStage::mIndex
2023-03-03 15:41:56 +01:00
elsid
eb17f0ba06
Use ESM::RefId as key in TestInterpreterContext::mMembers
2023-03-03 15:41:56 +01:00
elsid
3c9dbb11cc
Use ESM::RefId as key for SavingState::mSubRecords
2023-03-03 15:41:53 +01:00