1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

259 Commits

Author SHA1 Message Date
Marc Zinnschlag
f2ab4c929d Issue #356: added hardcoded magic effect flags *grumble* 2012-09-13 09:26:17 +02:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
greye
75fa0288a3 fix creatures has spells, creatures ai data 2012-08-29 14:35:43 +04:00
greye
02d7aa4135 npc ai packages 2012-08-29 14:35:43 +04:00
Marc Zinnschlag
34c30b132c Issue #378: workaround for bad ingredient records in Morrowind.esm 2012-08-28 10:12:22 +02:00
Edmondo Tommasina
c08e098d7f esm_reader.cpp: fix std::runtime_error compile error 2012-08-04 23:02:34 +02:00
Edmondo Tommasina
a63fd77ccc Revert "esm_reader.hpp: fix std::runtime_error compile error"
This reverts commit 0f3cb5667fa85c5e36a3dc783e16e8a5e4cb32e6.
2012-08-04 22:58:26 +02:00
Edmondo Tommasina
0f3cb5667f esm_reader.hpp: fix std::runtime_error compile error 2012-08-03 22:41:51 +02:00
Marc Zinnschlag
2c70a93553 Merge branch 'master' into potions
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
Marc Zinnschlag
4bfed952bc Merge remote branch 'guidoj/master' 2012-07-17 10:17:06 +02:00
guidoj
0549e949ba Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
Chris Robinson
ada88596dc Fix an abort at shutdown
Ogre uses a special method to delete the stream object, so it needs to be
allocated properly.
2012-07-16 15:30:09 -07:00
Chris Robinson
7734771245 Use Ogre to load ESM data instead of Mangle 2012-07-15 08:31:03 -07:00
Marc Zinnschlag
182017b8e9 Issue #314: Moved ingredients and potions to a different type of record list 2012-07-13 13:08:48 +02:00
Alexander "Ace" Olofsson
76c4aa41bb More land and cell work 2012-06-11 20:02:03 +02:00
Alexander "Ace" Olofsson
f675d8d039 Merge branch 'master' 2012-06-11 19:09:10 +02:00
scrawl
c85c794c86 fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
scrawl
10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 2012-05-27 06:39:10 +02:00
scrawl
8ce4727424 skill tooltips 2012-05-21 01:58:11 +02:00
scrawl
630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 2012-05-17 13:12:38 +02:00
Alexander "Ace" Olofsson
b1af18e98d Merged next 2012-04-29 09:28:07 +02:00
Alexander "Ace" Olofsson
0c9dfcc017 Some changes 2012-04-29 09:26:03 +02:00
scrawl
4ce83badc9 flickering lights 2012-04-28 20:42:53 +02:00
Alexander "Ace" Olofsson
a74aeace73 Can now save strings with proper encoding, byte-perfect clones up until land records 2012-04-14 00:14:04 +02:00
Alexander "Ace" Olofsson
f16a9ce5ed Working on making output identical to input. 2012-04-12 14:00:58 +02:00
Jason Hooks
7fce57f335 Getting started with a new branch 2012-04-11 20:16:22 -04:00
Alexander "Ace" Olofsson
290d09de64 Switching creature and npc to using the same id storage as the rest of the records 2012-04-08 18:32:40 +02:00
Alexander "Ace" Olofsson
f0c32ba7d3 Fixed saving cell ref data with wrong name 2012-04-08 18:01:54 +02:00
Alexander "Ace" Olofsson
fc8c75ab89 Esmtool can now clone an esm file in such a way that it can read it back again afterwards. 2012-04-08 17:04:52 +02:00
Alexander "Ace" Olofsson
0fd48c4229 Extended the esmtool a bit and prepared all records for saving. 2012-04-08 11:51:52 +02:00
Alexander "Ace" Olofsson
47013799ea Fleshing out the esm writer a bit 2012-04-06 22:25:33 +02:00
Alexander "Ace" Olofsson
b81ac363fc Write names with a small sanity check 2012-04-06 21:28:58 +02:00
Alexander "Ace" Olofsson
7c1e417f9a Niceify-ing it (Yes, that's a word) 2012-04-06 21:14:52 +02:00
Alexander "Ace" Olofsson
ba602929ef Adding basic save functions to all record types. 2012-04-06 21:04:30 +02:00
Lukasz Gromanowski
ea8e5cb6f8 Issue #225: Land struct is not copyable.
Disabled copy constructor and assignment operator in Land structure.
2012-04-04 21:39:21 +02:00
Lukasz Gromanowski
cd2789b15a Revert "Issue #225: Correction to commit ae98904."
This reverts commit 0e5c90d3e783cd471197637ae281494de4dd0b08.
2012-04-04 21:05:19 +02:00
Lukasz Gromanowski
0e5c90d3e7 Issue #225: Correction to commit ae98904.
Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
Lukasz Gromanowski
ae989040e5 Issue #225: Fix for memleak when loading terrain. 2012-04-01 21:29:49 +02:00
Marc Zinnschlag
2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
2012-03-30 15:38:14 +02:00
scrawl
d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
scrawl
42c5d515e6 fixed interior water level 2012-03-29 04:50:40 +02:00
Jacob Essex
b76b62e5e4 Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore 2012-03-27 09:20:22 +01:00
scrawl
9076401892 Merge branch 'next' into terrain
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
2012-03-22 22:31:49 +01:00
Marc Zinnschlag
ff866269ec Merge remote branch 'corristo/pgrd'
Removed a warning

Conflicts:
	CMakeLists.txt
2012-03-14 16:45:53 +01:00
Nikolay Kasyanov
988c1111e9 Feature #161 (Fix) Load REC_PGRD records
fixed edge decoding, thanks Project Aedra!
2012-03-14 12:54:52 +04:00
Nikolay Kasyanov
de5b692f9f Feature #161 (Resolved) Load REC_PGRD records 2012-03-10 18:12:45 +04:00
Nikolay Kasyanov
fda5b59eb6 Feature #161 (In Progress) Load REC_PGRD records
now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
2012-03-09 23:35:20 +04:00
Nikolay Kasyanov
08db70e137 disabled debug output 2012-03-08 01:00:13 +04:00
scrawl
8be661c802 Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
2012-03-07 13:29:59 +01:00
Nikolay Kasyanov
540e4f77a7 Feature #161 (In Progress) Load REC_PGRD records
improved debug output
2012-03-06 15:52:23 +04:00