myrix
88fc038ceb
with mutable, without World and ESMStore interface change
2021-12-24 12:04:26 +03:00
myrix
9c7835e27f
explicit instantiation error fix
2021-12-24 02:04:26 +03:00
myrix
27cc7a5172
caching dialog keyword search in Store<ESM::Dialogue>
2021-12-24 00:54:00 +03:00
myrix
3a9cfbfa53
HyperTextParser as a class with proper keyword search caching
2021-12-19 14:00:49 +03:00
Bo Svensson
6cf74f7041
refactors ESM::Land ( #3213 )
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With this PR we reduce coupling, simplify code, encapsulate a variable and separate actual `ESM` data from its context.
2021-11-04 16:55:32 +01:00
Bo Svensson
fac84b5dd3
restores ESM::Dialogue order ( #3209 )
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With this PR we restore the previous order of `ESM::Dialogue` entries implicitly changed by PR #3197 . In the future we may want to consider additional verification and documentation of `mShared` order inconsistencies. We might additionally consider applying this sorting in the particular code that requires it.
2021-11-03 15:07:06 +01:00
Bo Svensson
4657c655b1
refactors parentFileIndices ( #3211 )
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This PR aims to start addressing `ESM` design issues that have silenced errors we incorporated into groundcover `ESM` loading approaches.
- We move the resolution of `parentFileIndices` from `ESMStore` to `ESMReader` as suggested in a `TODO` comment.
- We improve a highly misleading comment which downplayed the significance of `parentFileIndices`.
- We document important preconditions.
- We move a user facing error message to the highest level and improve its context.
- We remove an inappropriate `setGlobalReaderList` method. We now pass this reader list into the method that requires it.
- We remove a thoroughly pointless optimisation of `Store<ESM::LandTexture>`'s construction that has unnecessarily depended on `getGlobalReaderList`.
There should be no functional changes for `master`, but this PR should remove an issue blocking PR #3208 .
2021-11-03 11:07:28 +01:00
Bo Svensson
1329f22186
refactors MWWorld::Store maps ( #3197 )
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With this PR we clean up `MWWorld::Store` maps according to the approach of PR #3184 .
2021-10-30 19:27:57 +02:00
Petr Mikheev
a8acc19988
Avoid copying std::string in MWWorld::Ptr::getTypeDescription()
2021-10-12 00:18:23 +02:00
jvoisin
a6b1e38eab
Don't use comma where there is no need to.
2021-08-29 14:12:14 +02:00
cc9cii
28ad139464
Check if deleted, just in case.
2021-08-21 07:20:10 +10:00
cc9cii
802a202455
Remove warning log messages as they are more suitable for OpenCS.
2021-08-19 12:45:09 +10:00
cc9cii
8244ba8957
Erase old record instead (i.e. assume an empty Pathgrid record was placed in purpose)
2021-08-19 12:31:49 +10:00
cc9cii
1d925154f2
Do not store (or worse, overwrite) empty PGRD records. Should resolve Issue #6209 .
2021-08-19 12:31:49 +10:00
Bret Curtis
c99bddc8dc
Revert "Move reference to the right cell according to its geographical position"
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This reverts commit d0677c3f07678a5eb351572c4eb9b14b0e1f03e4.
2021-08-09 22:11:00 +02:00
Cédric Mocquillon
d0677c3f07
Move reference to the right cell according to its geographical position
2021-07-30 18:28:29 +02:00
Cédric Mocquillon
c98b0f713d
If same area is defined in multiple plugin the last must wins
2021-07-28 10:29:16 +02:00
psi29a
5a434aebe0
Merge branch 'SortedStaticLands' into 'master'
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Replace land static container from vector to flat_set
See merge request OpenMW/openmw!853
2021-07-26 18:29:07 +00:00
Cédric Mocquillon
7772f5111b
std::set version
2021-07-26 18:30:06 +02:00
elsid
cfdbd0d471
Indicate moved cell refs explicitly
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This is less error prone approach than use of MovedCellRef fields.
Also make separate functions for skipping and reading moved cell refs to avoid
passing special flags logic and null pointers for unused arguments.
2021-07-12 18:56:42 +02:00
psi29a
3588bfcb17
Merge branch 'OpenMW_Bug6067' into 'master'
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Support moved references records in any order. (Issue #6067 )
See merge request OpenMW/openmw!982
2021-07-05 08:20:37 +00:00
cc9cii
6575b95448
Support moved references (i.e. with MVRF sub-records) that do not occur at the beginning of the cell references block.
2021-06-30 15:34:40 +10:00
Evil Eye
1f658209f8
Merge branch 'DoNotCopyFullDialogue' into 'master'
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Do not copy full dialogue as we only want to return its id
See merge request OpenMW/openmw!856
2021-06-26 11:59:37 +00:00
psi29a
b7886bc036
Merge branch 'SpeedUpInteriorCheck' into 'master'
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Speedup searching for exterior cells
See merge request OpenMW/openmw!857
2021-06-19 00:29:47 +00:00
psi29a
ae66afb219
Merge branch 'less_verbose' into 'master'
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Make the code less verbose.
See merge request OpenMW/openmw!874
2021-05-18 08:30:50 +00:00
Frederic Chardon
62c7adc87b
Merge branch 'no_at_boundaries' into 'master'
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Don't use at() instead [] when length is checked/known
See merge request OpenMW/openmw!866
2021-05-16 11:58:14 +00:00
fredzio
c55db790f3
Make the code less verbose / more readable using for range loop and
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structured binding.
No functional changes.
2021-05-16 12:42:16 +02:00
elsid
f2188d2533
Reduce temporary allocations on ESM loading
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By moving objects instead of copying when possible.
2021-05-15 18:45:21 +02:00
jvoisin
690d85d0e9
Don't use at() instead [] when length is checked/known
2021-05-15 15:38:17 +02:00
fredzio
fb344d27e0
Use insert_or_assign() instead of hand rolled version.
2021-05-14 23:38:39 +02:00
CedricMocquillon
1d362029ce
Do not copy full dialogue as we only want ot return its id
2021-05-13 23:02:26 +02:00
CedricMocquillon
ccaa581f39
According to the comment, an interior cell must have (0,0) but as there is an exterior cell
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with these coordinates it is not sufficient but it is necessary so I added it
2021-05-13 22:29:52 +02:00
CedricMocquillon
f81be5b463
Replace land static container from vector to flat_set
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I use a ordered container to fix the "is there any other way to speed this up?".
The flat_set allow to have the same locality when searching an element.
I use the is_transparent C++14 feature to avoid to create a dummy Land when searching
I use a unique_ptr to avoid to manualy manage the memory
2021-05-13 20:13:53 +02:00
fredzio
e99b61d362
Simplify the code
2021-05-06 06:15:00 +02:00
fredzio
00de540a31
Remove unused function.
2021-05-05 20:27:22 +02:00
Evil Eye
5e1960a76a
Disallow inserting containers, creatures, and npcs from the save game not present in content files
2021-03-22 22:29:10 +01:00
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
Andrei Kortunov
065ed5138e
Use emplace_back instead of push_back
2020-10-18 10:27:35 +04:00
bzzt lost a hitlab login
26ab176389
profiling
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt
d684f1a78f
terrainbased objectpaging
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
Andrei Kortunov
24ce242941
Implement TestCells (feature #5219 )
2019-12-22 11:13:42 +04:00
Evil Eye
3d3ffdfcd8
override eraseStatic for dialogue
2019-09-21 16:24:05 +02:00
Andrei Kortunov
ab03b9ac1c
Do not sort the Land store every savegame load - it is static anyway (bug #4844 )
2019-05-24 08:04:20 +04:00
Andrei Kortunov
943279abbb
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736 )
2019-03-11 20:19:19 +04:00
Andrei Kortunov
d23a0ce2ae
Use C++11-style loops in the game world instead of iterators
2019-03-07 12:39:57 +04:00
Andrei Kortunov
0937f02598
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
Capostrophic
27eb64c7f0
Clean up fallback record creation again
2019-01-02 13:49:04 +03:00
Capostrophic
7155e787b4
Clean up fallback record creation
2018-12-28 01:22:24 +03:00
Capostrophic
c59513c30c
Revert unnecessary case changes for fallback records
2018-12-01 17:12:27 +03:00
Capostrophic
4efe1bc892
Add prison marker record fallback definition (bug #4701 )
2018-11-05 19:37:46 +03:00