1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-29 00:32:49 +00:00

10 Commits

Author SHA1 Message Date
Evil Eye
4ef68a8938 Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
Alexei Kotov
f1782ad8df Merge branch 'rm_unused_vfs' into 'master'
Remove unused vfs argument from correctMeshPath

See merge request OpenMW/openmw!3691
2023-12-27 17:23:16 +00:00
elsid
13c8e04b27
Make traits and base data optional for ESM4 NPC
Fallout 3 is not fully supported and it causes failures to load NPCs. Log errors
and make sure there is no nullptr dereference.
2023-12-27 10:07:48 +01:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath 2023-12-26 14:14:52 +01:00
jvoisin
d3ccc246c5 Apply 1 suggestion(s) to 1 file(s) 2023-11-01 12:03:49 +00:00
Petr Mikheev
6c01ce2672 Use correct template flags for FONV and FO4 NPCs 2023-10-31 23:48:29 +01:00
Petr Mikheev
3882a5f25a update 2023-10-07 17:21:25 +02:00
Petr Mikheev
b4552d47f6 Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath 2023-10-07 17:21:25 +02:00
Petr Mikheev
4beed29404 Changes required during review 2023-10-07 17:21:25 +02:00
Petr Mikheev
2900351777 Render ESM4 NPCs 2023-10-07 17:21:25 +02:00