Evil Eye
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4ef68a8938
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Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view
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2024-01-27 16:26:31 +01:00 |
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Alexei Kotov
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f1782ad8df
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Merge branch 'rm_unused_vfs' into 'master'
Remove unused vfs argument from correctMeshPath
See merge request OpenMW/openmw!3691
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2023-12-27 17:23:16 +00:00 |
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elsid
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13c8e04b27
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Make traits and base data optional for ESM4 NPC
Fallout 3 is not fully supported and it causes failures to load NPCs. Log errors
and make sure there is no nullptr dereference.
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2023-12-27 10:07:48 +01:00 |
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elsid
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81a483fc7f
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Remove unused vfs argument from correctMeshPath
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2023-12-26 14:14:52 +01:00 |
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jvoisin
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d3ccc246c5
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Apply 1 suggestion(s) to 1 file(s)
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2023-11-01 12:03:49 +00:00 |
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Petr Mikheev
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6c01ce2672
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Use correct template flags for FONV and FO4 NPCs
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2023-10-31 23:48:29 +01:00 |
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Petr Mikheev
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3882a5f25a
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update
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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b4552d47f6
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Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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4beed29404
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Changes required during review
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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2900351777
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Render ESM4 NPCs
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2023-10-07 17:21:25 +02:00 |
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