1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 12:35:46 +00:00

19417 Commits

Author SHA1 Message Date
florent.teppe
5ee3cfed57 There is one less necessary macro, it was possible to make a template function that works for all StoreBase stores 2022-09-05 17:34:40 +02:00
florent.teppe
1ed2244298 Store refactor: Now way easier to create new stores, a good chunk of it is automated, only simple macros are used now
The case of indexedStores remains an issue, because they can't be stored with the rest because they don't inherit of store base
2022-09-05 17:34:40 +02:00
florent.teppe
a78db85178 Store refactor: frogot a specialization include 2022-09-05 17:34:40 +02:00
florent.teppe
ae24d62f27 ESM store: new structure that associates each record type to an id, will make it easier to add new stores 2022-09-05 17:34:40 +02:00
florent.teppe
3a62ef3a99 Store added storespecialization to cmakelist, and removed the captial first letter 2022-09-05 17:34:40 +02:00
florent.teppe
0d85e7db7d Store: moved all the template specialization to its own heaper file, included where it's needed
in the esm store a function is defined in the cpp file to not rely on the knowledge of store.hpp in the header file
2022-09-05 17:34:22 +02:00
florent.teppe
0a0b301cc4 ESM Store: no more automatic function implementation that suppose a mId member
All the ESM3 store will continue to work the same, used a macro to quickly define the different functions
2022-09-05 17:33:17 +02:00
florent.teppe
db2b4600aa ESM Store: removed a lot of declarations that became useless
the default implementation of the template<> get() threw a reuntime error, when it is a compile time issue
now all the implementations are in the cpp file
2022-09-05 17:32:56 +02:00
florent.teppe
6467e48be8 ESMStore: greatly simplified the store declaration with a macro 2022-09-05 17:32:56 +02:00
florent.teppe
a4c1bff03d ESMStore: no longer necessary to include the type definitions in the header
For now there still needs to declare all the getters, but a macro may make that easier, or an different method entierly
2022-09-05 17:32:56 +02:00
psi29a
52ca14d881 Merge branch 'cast_spell' into 'master'
Minor refactor of CastSpell

See merge request OpenMW/openmw!2365
2022-09-04 19:01:50 +00:00
Evil Eye
06d6de50e6 Remove redundant store lookups 2022-09-04 15:42:40 +02:00
Evil Eye
325081dc07 Reuse CastSpell for explosions 2022-09-04 15:09:31 +02:00
Evil Eye
8d66b2e75d Remove redundant params 2022-09-04 14:51:19 +02:00
Evil Eye
4eafe3696c Move explodeSpell out of World 2022-09-04 14:01:36 +02:00
psi29a
647b22e175 Merge branch 'DistantLOD' into 'master'
Support for TES distant LOD

See merge request OpenMW/openmw!1861
2022-09-04 11:36:07 +00:00
psi29a
71cafeae38 Merge branch 'i_like_to_dance_close_to_the_explosion' into 'master'
Always create touch explosions for non-actors

Closes #5714

See merge request OpenMW/openmw!2364
2022-09-04 07:44:23 +00:00
psi29a
10b500da82 Merge branch 'we-use-c++-11-now' into 'master'
Eliminate &thing[0] pattern

See merge request OpenMW/openmw!2361
2022-09-04 07:43:46 +00:00
psi29a
a247bba981 Merge branch 'damage_over_time' into 'master'
Keep showing NPC health while dealing damage

Closes #6427

See merge request OpenMW/openmw!2362
2022-09-03 21:01:11 +00:00
Evil Eye
bd4322360d Always create touch explosions for non-actors 2022-09-03 22:43:29 +02:00
unknown
d5b42bc843 Reflect non-harmful effects as well 2022-09-03 20:02:58 +02:00
unknown
f68e7ce0b5 Keep showing NPC health while dealing damage 2022-09-03 19:49:59 +02:00
Cédric Mocquillon
83ee25711e Use the pattern according to the esm version 2022-09-03 18:55:06 +02:00
Cédric Mocquillon
6a3d27ce82 Add a dictionary to retrieve the LOD mesh name of a mesh cache 2022-09-03 18:52:27 +02:00
AnyOldName3
4e8e2e1c60 Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
Alexei Kotov
10ffacc82f Update saved game dialog debug messages 2022-09-03 09:08:46 +03:00
Alexei Kotov
a8e561d885 Avoid issues with saved games that have no screenshot data 2022-09-02 07:04:02 +03:00
Evil Eye
fcb820f1f7 Appease the evil spirits of C++ 2022-09-01 18:25:41 +02:00
Evil Eye
68d185ad4d Remove forward declarations used by smart pointers 2022-09-01 17:20:15 +02:00
Evil Eye
3c8943c876 Use make_unique 2022-08-31 21:16:03 +02:00
Evil Eye
f4bc06604a Use std::unique_ptr in WindowManager 2022-08-31 21:07:59 +02:00
Evil Eye
1b9da77455 Use std::unique_ptr in SpellWindow 2022-08-31 19:50:30 +02:00
Evil Eye
6d65885bd2 Use std::unique_ptr in QuickKeysMenu 2022-08-31 19:48:23 +02:00
Evil Eye
84911a300b Use std::unique_ptr in MessageBoxManager 2022-08-31 19:44:04 +02:00
Evil Eye
30d320f651 Use std::unique_ptr in MainMenu 2022-08-31 19:05:32 +02:00
Evil Eye
59fab4c9e2 Use std::unique_ptr in ItemView 2022-08-31 19:03:45 +02:00
Evil Eye
837183ec79 Use std::unique_ptr in ProxyItemModel 2022-08-31 18:49:50 +02:00
Evil Eye
fd720c0a7b Use std::unique_ptr in HUD 2022-08-31 18:03:46 +02:00
Evil Eye
b21c77a026 Use std::unique_ptr in EnchantingDialog 2022-08-31 18:02:12 +02:00
psi29a
58d08d402a Merge branch 'navigator_stats' into 'master'
Show stats for writing and reading navmesh db queue jobs

See merge request OpenMW/openmw!2346
2022-08-30 21:12:54 +00:00
psi29a
4ff7f8ddfb Merge branch 'string_viewing' into 'master'
Use string_view in yet more places

See merge request OpenMW/openmw!2348
2022-08-30 21:12:11 +00:00
psi29a
fab5236fcd Merge branch 'fix_ai_wander' into 'master'
Limit AiWander destination by wander distance (#6937)

Closes #6937

See merge request OpenMW/openmw!2353
2022-08-30 21:10:15 +00:00
elsid
709baafd12
Limit AiWander destination by wander distance
From initial actor position.

findRandomPointAroundCircle may return a position outside given range. Use
raycast to choose a different reachable point within a radius but double check
and discard if it's still outside.

Use wander radius instead of wander distance for findRandomPointAroundCircle to
have better chance for a position to be inside wander distance.
2022-08-30 20:51:36 +02:00
Andrei Kortunov
3037f190be Implement per-font resolution 2022-08-30 12:16:30 +04:00
psi29a
945448cdf1 Merge branch 'font_fixes' into 'master'
Improve built-in default fonts

See merge request OpenMW/openmw!2302
2022-08-30 07:54:20 +00:00
Andrei Kortunov
3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
psi29a
a0029cb512 Merge branch 'load_menu' into 'master'
Enlarge character selection widget

See merge request OpenMW/openmw!2350
2022-08-30 07:43:05 +00:00
psi29a
ca90b53c30 Merge branch 'no_shiny_rocks' into 'master'
Only reflect spells that have a caster

Closes #6969

See merge request OpenMW/openmw!2349
2022-08-30 07:41:38 +00:00
Andrei Kortunov
8bac073f9c Enlarge character selection menu to fit long character or class names 2022-08-28 21:35:11 +04:00
Evil Eye
7729ef2e5b Only reflect spells that have a caster 2022-08-28 17:42:55 +02:00