1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-29 09:32:45 +00:00

14 Commits

Author SHA1 Message Date
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Capostrophic
216e1ab16f Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
scrawl
a4737d8417 Use MyGUI frame events for ScreenFader 2017-10-04 16:00:38 +00:00
scrawl
d78e822833 Add 'delay' argument for screen fading operations 2017-09-25 00:47:10 +02:00
scrawl
f6c227b966 Reset screen faders in clear()
Fixes a black screen when loading a game while waiting/resting.
2017-09-24 19:08:15 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
scrawl
152f415b9a Change texture coordinates when falling back to player_hit_01 2015-12-07 18:32:58 +01:00
scrawl
d85d74e615 Use AdditiveLayer for the hit fader 2015-11-07 18:05:16 +01:00
MiroslavR
2162a9e1b9 Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available 2014-10-11 23:09:20 +02:00
MiroslavR
0ae604990e Implement continuous damage indication (Fixes #1970) 2014-10-11 22:21:48 +02:00
MiroslavR
de2cb8926a Feature #1697: Queue fade operations, implement hit fader & werewolf overlay 2014-10-05 17:53:50 +02:00
scrawl
399fa90ef1 Add missing include guard 2014-08-10 16:56:54 +02:00
scrawl
a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 2014-08-01 16:25:41 +02:00