scrawl
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b82ee4b44f
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Fix some problems with the previous commit
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2013-11-28 21:49:15 +01:00 |
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scrawl
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076cc9230b
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First try at handling target magic
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2013-11-28 17:31:17 +01:00 |
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Marc Zinnschlag
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5aea6ef80f
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some clean up for the cleanup code
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2013-11-28 11:22:34 +01:00 |
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Marc Zinnschlag
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7e2819c62e
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store year in saved game profile
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2013-11-28 09:27:10 +01:00 |
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Marc Zinnschlag
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b0eb5938bf
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removed some redundant code
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2013-11-28 09:13:54 +01:00 |
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Marc Zinnschlag
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71436b1160
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changed interface for global variable access
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2013-11-28 09:10:38 +01:00 |
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Marc Zinnschlag
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99ea63dc4a
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factored out code for generating month names
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2013-11-26 12:47:30 +01:00 |
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Marc Zinnschlag
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bc6fe682c9
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replaced getCurrentCellName function with a more general getCellName function
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2013-11-26 11:39:58 +01:00 |
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Marc Zinnschlag
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616e3aa32f
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store content file list in saved games and reject saved games not matching the current game
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2013-11-25 13:00:05 +01:00 |
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scrawl
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0e254aa7c7
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Fix startNewGame assigning an already freed CellStore to the player Ptr supplied to WindowManager. Fixes a crash when equipping lights after starting a new game (bug 967). Side note: The inventory preview's Ptr being assigned a cell at all doesn't make sense, as that is used to determine the light setting which should be the same no matter which cell you're in.
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2013-11-23 03:25:55 +01:00 |
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scrawl
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39de0510a0
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Fix another case of container scripts not getting re-added
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2013-11-22 02:12:37 +01:00 |
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scrawl
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829512ded4
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Fix container scripts not getting re-added when the player changes cells
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2013-11-22 01:02:12 +01:00 |
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scrawl
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b490e56ba1
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Remove redundant setLocals (already done by ContainerStore::add)
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2013-11-21 17:19:41 +01:00 |
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scrawl
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800a2845b0
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Add Bound & Summon effects (will need some adjustments later)
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2013-11-21 17:14:23 +01:00 |
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Marc Zinnschlag
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8190fdb16c
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Merge remote-tracking branch 'scrawl/master'
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2013-11-19 16:56:18 +01:00 |
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scrawl
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e8dcd74741
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
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Marc Zinnschlag
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11e254aac8
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Merge remote-tracking branch 'gus/AICombat'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2013-11-19 09:10:48 +01:00 |
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scrawl
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0dc2e829dd
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
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scrawl
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07251f0fa4
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Don't apply spells to dead actors
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2013-11-17 04:32:56 +01:00 |
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scrawl
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b1a29eb27e
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Implement Resist & Weakness effects
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2013-11-16 02:34:43 +01:00 |
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scrawl
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f7befa3e54
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Remove a no longer required method
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2013-11-15 02:20:04 +01:00 |
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scrawl
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da85f3e575
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Use the formula from the wiki for spell success.
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2013-11-14 19:19:32 +01:00 |
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scrawl
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5458207325
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Reduce fatigue when casting. Has no effect in the vanilla game due to the GMSTs being 0.
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2013-11-14 18:41:34 +01:00 |
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scrawl
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e26cc31e3b
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Disable projectiles for now
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2013-11-14 14:45:08 +01:00 |
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scrawl
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992a8e9c36
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
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scrawl
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956d8adb99
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
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2013-11-14 14:25:22 +01:00 |
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scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
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Marc Zinnschlag
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a8274e5c86
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Merge remote-tracking branch 'potatoesmaster/inventory-fix'
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2013-11-13 13:55:24 +01:00 |
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Emanuel Guevel
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baf13483c0
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Update actor model only when in the current cell
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2013-11-13 00:04:04 +01:00 |
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scrawl
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eccb8f38ba
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Apply "cast when strikes" enchantments when hitting with a weapon
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2013-11-12 02:07:51 +01:00 |
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scrawl
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5f209b120b
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Use the new ContainerStore::remove method.
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2013-11-12 01:26:16 +01:00 |
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scrawl
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ffdb91bb21
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Add particles for Cast + Hit. Not looking quite right yet.
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2013-11-11 23:43:28 +01:00 |
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scrawl
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6f3d737498
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
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scrawl
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1773c70455
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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2013-11-10 22:03:17 +01:00 |
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scrawl
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6cd373c5c6
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Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
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Emanuel Guevel
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467bd91651
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Update actor model on inventory change
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2013-11-10 02:45:17 +01:00 |
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Emanuel Guevel
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aefa54d72d
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Pass item count to ManualRef constructor
This remove the need to call setCount in multiple places.
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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8ff747fbef
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Move some deleteObject logic from OpDelete to MWWorld::deleteObject
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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2786530430
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Edit InventoryStore::equip() to call the new unequipSlot function…
…to unequip previously equipped item.
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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10abb9d297
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Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
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2013-11-10 02:45:16 +01:00 |
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Marc Zinnschlag
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a198751f21
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Merge remote-tracking branch 'scrawl/magic'
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2013-11-09 17:00:27 +01:00 |
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Marc Zinnschlag
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8be3ffc2a0
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Merge remote-tracking branch 'scrawl/magic'
Conflicts:
apps/openmw/mwworld/worldimp.cpp
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2013-11-09 10:54:51 +01:00 |
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scrawl
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3ea7d58ca8
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Advance skill on successfull spell cast
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2013-11-09 10:34:46 +01:00 |
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scrawl
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976344f0a3
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Handle CastOnce enchantments
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2013-11-09 08:07:40 +01:00 |
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scrawl
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1051611ffa
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Added spell failure sound
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2013-11-09 07:59:17 +01:00 |
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scrawl
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cbe96a2170
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
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gus
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d587f3c946
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/docs/vmformat.txt
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2013-10-31 09:51:17 +01:00 |
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gus
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d7584f9df7
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getLineOfSight, no script instruction yet
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2013-10-28 18:01:40 +01:00 |
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Marc Zinnschlag
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c995533e07
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Merge branch 'dialogue' into saving
Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
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2013-10-21 16:45:43 +02:00 |
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Marc Zinnschlag
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608d154ad7
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Merge remote-tracking branch 'rainChu/master'
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2013-10-12 20:31:33 +02:00 |
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