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Commit Graph

13 Commits

Author SHA1 Message Date
Bo Svensson
d8707a763f
fixes build (#3134)
* quadtreeworld.cpp

* renderingmanager.cpp [ci skip]

* quadtreeworld.hpp

* cellborder.hpp

* cellborder.cpp
2021-09-29 17:10:58 +02:00
Cédric Mocquillon
d7352ded36 Add configurable color and offset 2021-09-11 21:53:05 +02:00
Cédric Mocquillon
98a0819d52 Debug terrain chunks 2021-09-11 21:53:04 +02:00
glassmancody.info
cad0b151cb enable shaders path and dehardcode depth formats 2021-08-04 17:39:11 -07:00
Andrei Kortunov
0e810c8d32 Fix cell borders color 2020-06-18 09:12:56 +04:00
Bret Curtis
8a8107e837 as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
Andrei Kortunov
84979fa8b7 Move VisMask to components 2020-02-16 16:03:35 +04:00
Andrei Kortunov
5daf602256 Fix iterator usage when destroying cell borders (bug #5218) 2019-11-29 12:26:17 +04:00
bzzt
5bce3cbc68 Don't use MWRender namespace in common terrain components 2019-02-27 00:04:01 +03:00
Miloslav Číž
ab8de9fa14 Set node mask to cell borders 2018-06-14 13:18:37 +02:00
Miloslav Číž
1b8d500c07 Make tb command work again 2018-06-14 12:01:09 +02:00
Miloslav Číž
1fd5ad3e56 Use REAL_SIZE constant 2018-06-14 01:01:22 +02:00
Miloslav Číž
db8aaa74d6 Start cell border debug drawing 2018-06-13 01:48:31 +02:00