Bo Svensson
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d8707a763f
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fixes build (#3134)
* quadtreeworld.cpp
* renderingmanager.cpp [ci skip]
* quadtreeworld.hpp
* cellborder.hpp
* cellborder.cpp
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2021-09-29 17:10:58 +02:00 |
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Cédric Mocquillon
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d7352ded36
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Add configurable color and offset
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2021-09-11 21:53:05 +02:00 |
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Cédric Mocquillon
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98a0819d52
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Debug terrain chunks
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2021-09-11 21:53:04 +02:00 |
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glassmancody.info
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cad0b151cb
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enable shaders path and dehardcode depth formats
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2021-08-04 17:39:11 -07:00 |
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Andrei Kortunov
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0e810c8d32
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Fix cell borders color
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2020-06-18 09:12:56 +04:00 |
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Bret Curtis
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8a8107e837
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as it says; revert vismask and uncomplicate openmw
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2020-04-20 20:57:38 +02:00 |
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Andrei Kortunov
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84979fa8b7
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
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Andrei Kortunov
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5daf602256
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Fix iterator usage when destroying cell borders (bug #5218)
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2019-11-29 12:26:17 +04:00 |
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bzzt
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5bce3cbc68
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Don't use MWRender namespace in common terrain components
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2019-02-27 00:04:01 +03:00 |
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Miloslav Číž
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ab8de9fa14
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Set node mask to cell borders
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2018-06-14 13:18:37 +02:00 |
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Miloslav Číž
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1b8d500c07
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Make tb command work again
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2018-06-14 12:01:09 +02:00 |
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Miloslav Číž
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1fd5ad3e56
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Use REAL_SIZE constant
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2018-06-14 01:01:22 +02:00 |
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Miloslav Číž
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db8aaa74d6
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Start cell border debug drawing
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2018-06-13 01:48:31 +02:00 |
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