AnyOldName3
4563ddb028
Fix Collada loading on Windows for Release and RelWithDebInfo
2024-07-13 22:28:38 +01:00
Andrei Kortunov
819ba42be2
Upgrade Qt to 6.6.3
2024-06-14 16:18:19 +04:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
...
Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
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To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
AnyOldName3
66227f30f8
Fix Collada loading on Windows
2024-06-07 19:13:56 +00:00
Austin English
c668a96999
before_script.msvc.sh: fix occurences of shellcheck SC2237
2024-06-03 07:45:42 -05:00
Andrei Kortunov
1bb48bcef7
Treat editor icons as scalable
2024-04-21 20:56:06 +04:00
Andrei Kortunov
118114c498
Add misisng empty line
2024-04-17 09:04:17 +04:00
Andrei Kortunov
d06e8e2c24
Use Qt6 on Windows by default
2024-04-17 08:58:18 +04:00
Andrei Kortunov
1ad9e5f9e8
Rework editor icons
2024-04-14 08:17:10 +04:00
AnyOldName3
7ec723e9b9
More sensible conditions
2024-03-10 23:26:45 +00:00
AnyOldName3
72cf015401
Make ccache viable for Windows Release builds
2024-03-09 20:18:41 +00:00
Andrei Kortunov
0705175b9b
Remove qmake leftover
2024-01-02 09:23:55 +04:00
elsid
f08ab9af56
Use SDL2 generate cmake files to find the package
2023-11-24 15:56:54 +01:00
Bret Curtis
2a8976d4e9
bump windows mygui to 3.4.3
2023-10-17 23:53:04 +02:00
AnyOldName3
0d7b3d1eee
Upgrade to standalone aqt v3.1.7
2023-10-09 13:52:01 +01:00
AnyOldName3
1747f585d4
Fix dumb typo
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Now zlib debug DLLs are installed for Debug builds
2023-08-20 16:45:32 +00:00
psi29a
8d1a19a6f4
[ #7358 ] Make MyGui 3.4.2 required for 0.49
2023-08-06 16:05:59 +00:00
psi29a
b62b5f363e
Merge branch 'osg_win_dep' into 'master'
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Use most recent OSG dependency to match 0.48 RC builds
See merge request OpenMW/openmw!3120
2023-06-10 08:54:31 +00:00
elsid
6c7cdb981d
Use most recent OSG dependency to match 0.48 RC builds
2023-06-10 00:33:34 +02:00
elsid
11204d35d6
Use zlib directly for ESM4
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Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
jvoisin
8e3576022a
Don't install boost-filesystem anymore
2023-04-25 23:26:29 +02:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
psi29a
6d8f3c7bce
Merge branch 'cs_unit_tests' into 'master'
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Introduce unit tests for editor
See merge request OpenMW/openmw!2821
2023-03-13 09:37:32 +00:00
psi29a
e37860c1dc
Cherry pick 'openmw-48-stereo-fixes' into 'master'
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Openmw 48 stereo fixes
See merge request OpenMW/openmw!2815
2023-03-12 22:20:23 +01:00
elsid
6f6e452dfa
Add executable to run CS tests
2023-03-12 12:06:33 +01:00
AnyOldName3
6ca9fb7e15
Use multithreaded Bullet libraries on Windows
2023-03-11 18:32:36 +00:00
elsid
8cfd947ecc
Copy osgSim.dll to openmw.exe location
2023-03-01 23:30:02 +01:00
elsid
3eda0b4af6
Use tabs for indentation in CI/before_script.msvc.sh
2023-03-01 23:29:44 +01:00
Evil Eye
7aa891c016
Bump OpenAL to 1.23.0 on Windows
2023-02-19 10:37:17 +01:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
Petr Mikheev
b6dd84c8ef
Check LuaJit version
2022-11-18 02:08:40 +01:00
jvoisin
f1ae796026
Factorise/simplify a bit before_script.msvc.sh
2022-10-01 13:00:05 +02:00
psi29a
3c173646ce
Update CI/before_script.msvc.sh
2022-09-26 07:24:16 +00:00
psi29a
ef92281b4b
Update CI/before_script.msvc.sh
2022-09-24 17:10:26 +00:00
psi29a
36b4e6929c
Update CI/before_script.msvc.sh
2022-09-24 16:39:57 +00:00
psi29a
4c5c449b0b
bump sdl from 2.0.22 to 2.0.24 for windows
2022-09-24 15:16:35 +00:00
psi29a
448853fbcf
Update CI/before_script.msvc.sh
2022-08-19 20:09:44 +00:00
psi29a
db5ca630f7
Merge branch 'update-windows-deps' into 'openmw-48'
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Update OSGoS dependency package
See merge request OpenMW/openmw!2278
(cherry picked from commit cc27baec62
)
14663b83
Update OSGoS dependency package
944e7489
Use the correct debug-suffixes for dependencies
619bb73d
Add lost backslash
149d0b2f
Increment CI cache key for Windows builds
2022-08-16 07:21:47 +00:00
elsid
8e4f6fc4e4
Use FetchContent to get googletest
2022-08-04 01:12:11 +02:00
psi29a
201528a6e2
Merge branch 'issue-6435' into 'master'
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Issue 6435: Allow builds using Visual Studio 2022
See merge request OpenMW/openmw!2144
2022-07-27 12:03:07 +00:00
AnyOldName3
6e3c04195c
Enable LTO Release builds on Windows by default
2022-07-25 10:04:36 +00:00
Max Henzerling
281abae2fd
Issue-64356: Add support for msvc 2022
2022-07-24 20:12:20 -07:00
Project579
02ef9c953e
MSVC: Fix all warnings at level 4, upgrade Qt5 to 5.15.2 to also reduce warnings, disabled 5054 warnings due to Qt5's use of deprecated operators in C++20 .
2022-07-17 11:23:12 +02:00
Project579
5ee825b5f6
Enable warnings as errors in MSVC builds.
2022-07-17 11:21:55 +02:00
psi29a
f8f2e00eca
Fix mouse clicking with sdl2 2.0.22
2022-07-05 17:44:22 +00:00
psi29a
2586beed72
Updating Boost on windows to 1.79 to support C++20
2022-06-15 14:55:42 +00:00
psi29a
bb0dad7c08
Update to C++20 and see if our CI can handle it.
2022-06-12 08:00:11 +00:00
AnyOldName3
eedae407ab
Tell CMake where to find ICU properly
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I had a problem where CMake picked up half of ICU from its C API, which
is included with the Windows SDK, and half from the C++ API we provide.
This should prevent that.
* ICU_ROOT takes precedence as a CMake variable so do that instead of as
an environment variable.
* ICU_LIBRARY is an output of FindICU.cmake, not an input, so don't set
it.
* FindICU.cmake needs telling about components via their own variables.
2022-05-02 19:49:30 +01:00
madsbuvi
dd5901d351
Initial commit
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Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes
2022-04-28 21:05:34 +02:00