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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00

15 Commits

Author SHA1 Message Date
elsid
c88d3e712d
Cleanup mwlua includes 2022-05-16 22:25:48 +02:00
Petr Mikheev
d251c4e2a1 [Lua] Change behavior of obj.type 2022-03-15 23:35:36 +01:00
Petr Mikheev
af93ebf433 [Lua] Move class-specific functions to openmw.types 2022-03-15 19:23:26 +01:00
Petr Mikheev
6e4f628866 Replace inventory:get<Type>() with inventory:getAll(<Type>) 2022-02-03 02:05:49 +01:00
psi29a
6f7a067e0c Merge branch 'esmrename' into 'master'
esm refactor work

See merge request OpenMW/openmw!1575
2022-01-27 17:52:42 +00:00
Petr Mikheev
203ee492c8 Remove getRefIdRef because it is the same as getRefId. 2022-01-23 21:01:44 +01:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
Petr Mikheev
6aab246879 Add ESM records that are needed to store Lua scripts configuration;
Use ptr.getType() (i.e. esm record names) instead of typeid(ptr.getClass()) in apps/openmw/mwlua.
2021-10-26 21:32:02 +02:00
Bo Svensson
d6613d3677
mostly reverts MWLua changes (#3170)
We just can no longer use the former ptr.getTypeName() as a fallback, but I do not suppose it matters. This value was an implementation defined string that usually contained a garbled mess.
Probably we should additionally refactor Lua types completely now that we have Ptr::getType(). I will leave this up to MWLua developers.
2021-10-11 16:56:26 +02:00
Bo Svensson
ef906cbfa8
improves MWClass mapping (#3166)
Currently, we use a peculiar mapping of ESM classes by their std::type_info::name. This mapping is an undefined behaviour because std::type_info::name is strictly implementation defined. It could return a non-unique value on some platforms. With this PR we use the unsigned int sRecordId of the ESM class as a more efficient lookup type that does not build on undefined behaviour. We can expect marginally faster save-game loading with these changes as well.
2021-10-11 13:46:21 +02:00
elsid
e910dd7a25
Rename CellRef::getRefIdPtr -> getRefIdRef and return reference
Return value can't be nullptr. Pointer complicates the code because has to be
dereferenced.

Also move function definition to hpp to make it easier for compiler to optimize
calls.
2021-09-06 22:52:08 +02:00
Petr Mikheev
85c441ec9a Refactoring and minor fixes related to active/inactive object state 2021-07-09 20:48:54 +02:00
Petr Mikheev
c463f52390 Add Cell Lua bindings 2021-07-09 20:48:54 +02:00
Petr Mikheev
32218f6dd5 More Lua bindings 2021-07-09 20:24:56 +02:00
Petr Mikheev
3d7e306064 Add apps/openmw/mwlua 2021-07-09 20:03:27 +02:00