Chris Robinson
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7b2c3e6cd3
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Pass a proper PlayMode enum to playSound and playSound3D
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2012-12-18 06:01:21 -08:00 |
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scrawl
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6ad08dfd33
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added settings for crosshair & subtitles
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2012-08-29 11:15:17 +02:00 |
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Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
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2012-08-09 14:33:21 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Chris Robinson
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977e7ac9a3
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Remove the Play_Single flag. It's not correct.
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2012-03-31 07:41:26 -07:00 |
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Chris Robinson
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ae308b9b5f
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Use a set of flags instead of separate booleans
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2012-03-31 07:31:55 -07:00 |
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Marc Zinnschlag
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2ffe1206a6
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merged opcode classes that came in explicit and implicit variants
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2010-12-31 19:09:25 +01:00 |
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Nicolay Korslund
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7516e4ca53
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Added music playing as a test
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2010-08-12 17:58:29 +02:00 |
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Nicolay Korslund
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8067d62800
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Decoupled SoundManager from Interpreter::Context
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2010-08-12 16:29:22 +02:00 |
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Marc Zinnschlag
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c9a6335918
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replaced flat Type_Data stack with a union
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2010-07-14 15:28:55 +02:00 |
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Marc Zinnschlag
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8134c5b760
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integrated CellStore pointer into Ptr class
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2010-07-10 13:19:04 +02:00 |
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Marc Zinnschlag
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7f48c64efe
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implemented sound related script instructions and functions with explicit references
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2010-07-10 12:24:41 +02:00 |
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Marc Zinnschlag
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31b4d83fac
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moved sound extensions from mwsound to mwscript (reduces coupling between openmw components)
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2010-07-10 11:48:05 +02:00 |
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