florent.teppe
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3d06cabf6a
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indexToPosition moved from world -> esm/util.hpp
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2023-05-12 22:05:55 +02:00 |
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florent.teppe
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1cf0cd5628
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moved mwworld/cellutils.hpp -> esm/util.hpp
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2023-05-12 22:05:54 +02:00 |
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florent.teppe
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75561abfca
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Factorises code and fixes preload bug.
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2023-05-12 22:05:54 +02:00 |
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florent.teppe
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141878f30d
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int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
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2023-05-12 22:05:53 +02:00 |
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florent.teppe
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1d03b54694
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maps with tuple key instead of map of map
instead of using a map with key as exterior and map of <int ,int >, Cell as value we use a single map with a tuple x,y,exterior as key
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2023-05-12 22:05:53 +02:00 |
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clang-format-bot
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ddb0522bbf
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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jvoisin
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5840279f16
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Use default instead of empty constructors/destructors
See https://pvs-studio.com/en/docs/warnings/v832/ for details
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2021-06-24 00:26:15 +02:00 |
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scrawl
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4bb3cbf0fb
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Remove last remains of Ogre
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2015-06-03 23:04:35 +02:00 |
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scrawl
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b70383d127
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Remove last remains of Ogre math
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2015-06-03 21:37:21 +02:00 |
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scrawl
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de8e5f0db1
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Restore projectiles
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2015-06-01 21:41:13 +02:00 |
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scrawl
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01652bbcc5
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Store original actor position in AiWander package (Fixes #2200)
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2015-01-01 03:38:49 +01:00 |
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