Marc Zinnschlag
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da041f902f
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Issue #370: fixed item taking sound
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2012-09-04 20:56:28 +02:00 |
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Marc Zinnschlag
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fb8aae243d
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Issue #370: replaced custom target handling in talk action with base class implementation
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2012-09-04 15:38:21 +02:00 |
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Marc Zinnschlag
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8ed8dd649a
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Issue #370: replaced custom target handling in take action with base class implementation
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2012-09-04 15:34:44 +02:00 |
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Marc Zinnschlag
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ea1c3fe1e4
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Issue #370: replaced custom target handling in open action with base class implementation
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2012-09-04 15:29:51 +02:00 |
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Marc Zinnschlag
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8c2b4f996c
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Issue #370: replaced custom target handling in equip action with base class implementation
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2012-09-04 15:27:10 +02:00 |
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Marc Zinnschlag
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b51c42146f
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Issue #370: replaced custom target handling in read action with base class implementation
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2012-09-04 15:24:55 +02:00 |
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Marc Zinnschlag
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3f181f9a9d
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Issue #370: Support for targets in containers
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2012-09-04 15:21:56 +02:00 |
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Marc Zinnschlag
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cc55056adf
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Issue #370: replaced custom target handling in apply action with base class implementation
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2012-09-04 15:18:59 +02:00 |
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Marc Zinnschlag
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733654d730
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Issue #370: implemented target handling in action base class
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2012-09-04 15:14:33 +02:00 |
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Marc Zinnschlag
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1cecab6e3d
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fixed RefData::getHandle
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2012-09-04 15:08:59 +02:00 |
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Jason Hooks
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2efceba1fc
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Tearing apart PhysicActor
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2012-09-03 20:32:20 -04:00 |
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scrawl
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c27ff546e4
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shader cache
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2012-09-02 19:40:26 +02:00 |
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gugus
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95c27723f7
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fixed a bug (see commit reverted)
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2012-09-02 18:12:13 +02:00 |
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gugus
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99885e8ca4
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Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
This reverts commit 165065d37891be204f67f9cc89de3780a0982b92.
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2012-09-02 18:04:36 +02:00 |
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Jason Hooks
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0697c7f7f4
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Finally merged in master
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2012-09-01 17:28:12 -04:00 |
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scrawl
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d9276ca09d
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don't make copy of CellRefList in World::getNorthVector
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2012-08-28 18:23:59 +02:00 |
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scrawl
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3c39c47e2f
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don't make copies of CellRefList & LiveCellRef
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2012-08-28 18:23:01 +02:00 |
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scrawl
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5834b4baa5
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door markers on the local map
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2012-08-28 17:30:34 +02:00 |
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Marc Zinnschlag
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40d4dad15e
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Issue #378: Fix (record wasn't build fully)
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2012-08-28 09:32:38 +02:00 |
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Marc Zinnschlag
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d0cebea580
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some cleanup
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2012-08-26 18:50:47 +02:00 |
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Marc Zinnschlag
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450656a890
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Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next
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2012-08-26 18:39:09 +02:00 |
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Douglas Diniz
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5cbb08fee1
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Task 339 - Moving all sounds to actions
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2012-08-26 11:47:45 -03:00 |
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gugus
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165065d378
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fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p
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2012-08-21 19:54:42 +02:00 |
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Douglas Diniz
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82e7c04c0a
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Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
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2012-08-19 20:11:50 -03:00 |
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greye
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e6c3e0744e
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tvm update and fix
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2012-08-19 10:37:51 +04:00 |
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greye
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5b2b378f25
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tvm script instruction
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2012-08-18 18:05:10 +04:00 |
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Marc Zinnschlag
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1da56e2832
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removed some unused variables
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2012-08-17 15:37:14 +02:00 |
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greye
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4f10138a04
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using real player sight angles on ray cast
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2012-08-17 15:20:57 +04:00 |
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greye
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0e6e141fd4
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camera control related script instructions
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2012-08-17 15:20:57 +04:00 |
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greye
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6961830efb
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using real player eye direction when moving
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2012-08-17 15:19:44 +04:00 |
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greye
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392e6efcb5
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initial player rendering
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2012-08-17 15:19:43 +04:00 |
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greye
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6f87c0c36d
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preview mode, advanced vanity support
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2012-08-17 15:19:43 +04:00 |
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greye
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fe1a9ac3c5
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poor camera with some fixes
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2012-08-17 15:19:43 +04:00 |
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greye
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c46eeaa100
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initial 3d-person camera support
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2012-08-17 15:19:43 +04:00 |
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Jason Hooks
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8762f4a47a
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boxrotation nif field; commented functions
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2012-08-15 16:47:26 -04:00 |
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Jason Hooks
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7b8b4c366d
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Set angle now working for npcs and creatures
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2012-08-14 20:29:48 -04:00 |
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Jason Hooks
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1f5bc229e0
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Separate adjustRigidBody function
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2012-08-14 18:04:58 -04:00 |
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Michael Mc Donnell
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b373d0ec7b
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Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
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2012-08-13 13:58:35 -04:00 |
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Marc Zinnschlag
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88e70cb5bd
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Merge branch 'decouple'
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2012-08-12 18:11:17 +02:00 |
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Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
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Marc Zinnschlag
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484cce12a8
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Issue #107: removed redundant getStore function from window manager
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2012-08-12 14:36:46 +02:00 |
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Jason Hooks
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e7329d5f8b
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Creatures now have a properly positioned box shape
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2012-08-12 00:36:49 -04:00 |
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Marc Zinnschlag
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b68f9d6a28
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Issue #107: MechanicsManager is accessed only through the interface class from now on
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2012-08-11 17:30:55 +02:00 |
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greye
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f7f8ac0a73
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fix move/rotateObject code
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2012-08-11 18:28:37 +04:00 |
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Marc Zinnschlag
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380defa52f
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Merge remote branch 'greye/cross_cell-borders'
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2012-08-11 15:08:17 +02:00 |
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greye
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47f7a5e988
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fix double pos/rot adjustment
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2012-08-11 17:01:55 +04:00 |
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Marc Zinnschlag
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766e782aae
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Merge remote branch 'greye/cross_cell-borders'
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2012-08-11 12:05:10 +02:00 |
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Marc Zinnschlag
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6eb9f15b6d
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fixed time stamp operator
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2012-08-11 11:38:26 +02:00 |
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greye
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45306e4bc3
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fixed rotation adjustment
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2012-08-11 13:23:54 +04:00 |
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greye
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5018db3332
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removed some redundant code, added some comments
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2012-08-11 12:13:16 +04:00 |
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