scrawl
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407640322d
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Merge pull request #1439 from akortunov/resistfix
Take in account elemental shields for GetResist and SetResist script commands
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2017-09-11 10:27:47 +00:00 |
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Marc Zinnschlag
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9a8a4c744f
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Merge remote-tracking branch 'capostrophic/controlplus'
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2017-09-11 10:46:34 +02:00 |
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Andrei Kortunov
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7760e4514c
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Allow to add levelup a description for levels > 20
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2017-09-10 22:47:34 +04:00 |
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scrawl
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7688696765
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Merge pull request #1437 from Capostrophic/nodemapfix
Use constant nodeMap during part updating in creature animation
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2017-09-10 18:15:20 +00:00 |
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Andrei Kortunov
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c6fd75bf42
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Take in account elemental shields for GetResist and SetResist script commands (bug #4093)
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2017-09-10 22:05:58 +04:00 |
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Capostrophic
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97ff24b8d6
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Change ctl to ctrl in OpenMW-CS shortcut manager
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2017-09-10 20:48:09 +03:00 |
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scrawl
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618ec6dcdd
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Merge pull request #1440 from akortunov/guardfix
Allow guards to attack fighting creatures only in fAlarmRadius range
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2017-09-10 17:06:14 +00:00 |
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Andrei Kortunov
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661232222f
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Allow guards to attack fighting creatures only in fAlarmRadius range
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2017-09-10 15:26:48 +04:00 |
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Capostrophic
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9503d61866
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Use const nodeMap in creature animation
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2017-09-09 23:22:16 +03:00 |
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Kyle Cooley
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25d4a0370f
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Changes to land data access in tables, also update Land once per frame in scene view.
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2017-09-09 15:37:52 -04:00 |
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Kyle Cooley
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d030b595f8
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Fix potential segfault, cleanup, get rid of warnings.
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2017-09-09 11:48:13 -04:00 |
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Kyle Cooley
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72cb405de2
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Some bug fixes, changes to land load code.
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2017-09-08 21:03:52 -04:00 |
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AnyOldName3
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a9b95596bc
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Add a missed trailing new line.
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2017-09-08 22:21:00 +01:00 |
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AnyOldName3
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8c74f16247
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Restore trailing new lines to shrink PR
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2017-09-08 22:20:04 +01:00 |
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AnyOldName3
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5ce34f1cbf
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Move new behaviour into macro to reduce code duplication
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2017-09-08 22:17:42 +01:00 |
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MiroslavR
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1e585ac71a
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Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826)
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2017-09-08 22:50:07 +02:00 |
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Kyle Cooley
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2eacc2f093
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Changes to land creation, add ability to specifically clear terrain cache
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2017-09-08 14:37:03 -04:00 |
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AnyOldName3
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3c0ec0d6d0
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If CMake supports it, sets the debugger working directory for Visual Studio
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2017-09-08 17:26:46 +01:00 |
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Andrei Kortunov
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ac2f20f983
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Update a disposition bar when a dialogue widget is disabled, but visible
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2017-09-08 19:42:06 +04:00 |
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Kyle Cooley
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ab607f3028
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Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
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2017-09-08 00:51:46 -04:00 |
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scrawl
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8f1c8759e4
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Merge pull request #1432 from akortunov/alchemyfix
Update alchemy effects after every created potion (#4079)
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2017-09-07 20:51:42 +00:00 |
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Andrei Kortunov
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dc0313a36f
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Use base skill value when calculating rank requirements
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2017-09-07 21:06:10 +04:00 |
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Andrei Kortunov
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7559d25317
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Update alchemy effects after every created potion (#4079)
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2017-09-06 15:11:47 +04:00 |
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Kyle Cooley
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99e90ef808
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Cleanup. Also modify ltex index generation.
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2017-09-05 19:29:07 -04:00 |
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Kyle Cooley
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97d0fd756a
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LTEX importing
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2017-09-04 19:31:09 -04:00 |
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Kyle Cooley
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5c3e90da88
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Fix includes
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2017-09-04 15:14:42 -04:00 |
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Kyle Cooley
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d3014cf394
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Temporary fix for adding new lands, cloned lands will still reference old data though
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2017-09-04 15:13:45 -04:00 |
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Kyle Cooley
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90c485104a
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Land creator
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2017-09-04 01:06:58 -04:00 |
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Kyle Cooley
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7cc95a11a4
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Add more land table columns
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2017-09-03 20:00:19 -04:00 |
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Kyle Cooley
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30ba1d4c25
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Move touch command to creator, to allow customization and not break abstraction
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2017-09-03 17:01:16 -04:00 |
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Thunderforge
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e0ffc94f3e
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Fix OpenMW-CS internal name
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2017-09-02 18:07:12 -05:00 |
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scrawl
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4c5992a0d5
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Warn if removing a node fails
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2017-09-01 21:42:35 +00:00 |
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scrawl
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132ac6001b
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Fix bug of Animation::mSkeleton not being assigned
This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
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2017-09-01 21:42:34 +00:00 |
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scrawl
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7a79ebb713
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Merge pull request #1428 from akortunov/stancechangefixes
[Feedback needed] Stance switching changes, part II
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2017-09-01 21:42:08 +00:00 |
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Andrei Kortunov
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7f5f5458d4
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Reset player attack animation when unequip weapon or tool
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2017-09-01 18:03:23 +04:00 |
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Andrei Kortunov
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a5b01fefec
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Allow to interrupt an attack, if attack button is held
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2017-09-01 14:28:21 +04:00 |
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Andrei Kortunov
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0d7279ea2a
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Fixes a regression with bound weapons equipping (bug #4050)
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2017-09-01 08:59:05 +04:00 |
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Kyle Cooley
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1d480015b4
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Add ability to touch records, LAND records in particular
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2017-08-31 22:09:49 -04:00 |
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Kyle Cooley
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9e41f1340a
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Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
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2017-08-31 22:09:49 -04:00 |
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Kyle Cooley
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5d14a2afcc
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Initial LTEX/LAND tables
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2017-08-31 22:09:49 -04:00 |
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scrawl
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a8005c33d9
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Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51edd808e5a3acba9e94c8ed11d227dd
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2017-08-31 21:58:12 +00:00 |
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Andrei Kortunov
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1aaa8a76c5
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Allow to play only one copy of given sound at time (bug #3647)
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2017-08-31 16:14:48 +04:00 |
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Andrei Kortunov
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91dcd5bc6e
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Do not allow to unequip weapon from inventory during attack
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2017-08-31 13:28:09 +04:00 |
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Andrei Kortunov
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6f22d819c5
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Do not allow to switch weapon to probe or lockpick during attack
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2017-08-31 12:36:54 +04:00 |
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scrawl
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8c6a8ca48d
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Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
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2017-08-30 21:26:30 +00:00 |
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scrawl
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dc53573de4
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Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
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2017-08-29 23:11:23 +00:00 |
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scrawl
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43fda6cf07
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Merge pull request #1423 from akortunov/spellpriority
Combat AI: use effective cast cost when rate enchanted weapon
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2017-08-29 22:38:36 +00:00 |
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Andrei Kortunov
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73d5efabee
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Display negative values on fatigue progress bar
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2017-08-29 18:53:21 +04:00 |
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Andrei Kortunov
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8003dbee12
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Combat AI: use effective cast cost when rate enchanted weapon
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2017-08-29 16:40:55 +04:00 |
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Andrei Kortunov
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fb45995a41
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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2017-08-29 15:53:23 +04:00 |
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