Marc Zinnschlag
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cdd0182912
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Merge remote branch 'scrawl/occlusionquery'
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
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2012-04-02 11:33:16 +02:00 |
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scrawl
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ee754eda6c
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don't create sky until entering an exterior cell
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2012-04-01 15:07:41 +02:00 |
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scrawl
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80456778be
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fix for pickup up transparent objects, workaround for doors
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2012-04-01 14:22:04 +02:00 |
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scrawl
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c08a2b2942
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fix 3
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2012-03-31 19:12:02 +02:00 |
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scrawl
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f8d45eae52
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fix #1
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2012-03-31 19:08:05 +02:00 |
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scrawl
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e5a19209a4
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remove the timeout stuff
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2012-03-29 00:05:48 +02:00 |
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scrawl
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e398c51f8a
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remove unneeded render queue workaround
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2012-03-27 13:13:28 +02:00 |
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scrawl
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bb3f3ce1db
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bugfix
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2012-03-26 21:52:38 +02:00 |
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scrawl
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4ee03cd61f
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handle timeout
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2012-03-26 00:31:03 +02:00 |
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scrawl
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53d4be5cf6
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object pickup should work everywhere
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2012-03-25 20:52:56 +02:00 |
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scrawl
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9d30a139cc
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added api
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2012-03-24 20:41:23 +01:00 |
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scrawl
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e212a32350
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bugfix
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2012-03-24 18:38:58 +01:00 |
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scrawl
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743ea0c9be
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use hardware occlusion query for sun glare effect
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2012-03-24 17:59:26 +01:00 |
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scrawl
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f4898539e9
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added some code that doesn't do anything yet, waiting for ogre 1.8
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2012-03-24 13:06:01 +01:00 |
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