scrawl
|
234f8fa5d5
|
added the missing sound & notification for skill increase
|
2012-09-15 18:35:59 +02:00 |
|
scrawl
|
b34b894d6a
|
removed some debug stuff
|
2012-09-15 17:20:47 +02:00 |
|
scrawl
|
76b494100e
|
finished?
|
2012-09-15 17:12:42 +02:00 |
|
scrawl
|
95f3a20e2c
|
Merge branch 'master' into levelup
|
2012-09-15 14:25:37 +02:00 |
|
scrawl
|
3e794a6087
|
remove useless member and removed a warning
|
2012-09-15 01:02:07 +02:00 |
|
scrawl
|
2793096b50
|
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
|
2012-09-15 00:57:29 +02:00 |
|
Marc Zinnschlag
|
b7c9285b24
|
added support for out of world rendering
|
2012-09-14 21:12:16 +02:00 |
|
scrawl
|
b76a28f69c
|
beginnings of the gui
|
2012-09-14 19:44:00 +02:00 |
|
scrawl
|
35f7216f2f
|
fixed some things
|
2012-09-14 17:25:32 +02:00 |
|
scrawl
|
7c59b83419
|
performance optimization
|
2012-09-14 17:10:10 +02:00 |
|
scrawl
|
a308d2e38a
|
fixed exception, fixed armor label obscuring the items
|
2012-09-14 15:33:24 +02:00 |
|
scrawl
|
1f7e044fad
|
removed some debug stuff
|
2012-09-14 14:41:19 +02:00 |
|
scrawl
|
6ac2a12296
|
item selection working on the preview
|
2012-09-14 14:34:18 +02:00 |
|
scrawl
|
eef750e6b0
|
race selection preview
|
2012-09-13 19:03:31 +02:00 |
|
scrawl
|
5155339cb6
|
character preview working
|
2012-09-13 14:56:50 +02:00 |
|
scrawl
|
d90af9c524
|
Merge branch 'master' into characterpreview
|
2012-09-13 14:22:17 +02:00 |
|
Marc Zinnschlag
|
835c530e06
|
Merge branch 'ingredients'
|
2012-09-13 13:31:46 +02:00 |
|
Marc Zinnschlag
|
5706caa141
|
Issue #356: added ingredient eating sound effect
|
2012-09-13 13:30:57 +02:00 |
|
Marc Zinnschlag
|
fe68a252d5
|
Issue #356: Implemented ingredient eating
|
2012-09-13 13:02:26 +02:00 |
|
Marc Zinnschlag
|
2ccd7a480d
|
Issue #356: added a missing return
|
2012-09-13 13:01:59 +02:00 |
|
scrawl
|
7ad80e306b
|
fixed the disappearing
|
2012-09-13 12:33:09 +02:00 |
|
Marc Zinnschlag
|
9de7b3bf90
|
Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
|
2012-09-13 11:30:59 +02:00 |
|
Marc Zinnschlag
|
0af0dc0d5d
|
Issue #356: More CreatureStats cleanup
|
2012-09-13 11:13:05 +02:00 |
|
Marc Zinnschlag
|
2934987f78
|
Issue #356: Some CreatureStats cleanup
|
2012-09-13 10:52:34 +02:00 |
|
Marc Zinnschlag
|
9dcf8939e9
|
Issue #356: added function for fatigue term calculation
|
2012-09-13 10:45:32 +02:00 |
|
Marc Zinnschlag
|
fca3b67507
|
Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula)
|
2012-09-13 09:30:47 +02:00 |
|
scrawl
|
4f3eb3c34a
|
character preview WIP
|
2012-09-13 00:54:32 +02:00 |
|
scrawl
|
2f0b47fc38
|
test
|
2012-09-13 00:21:58 +02:00 |
|
scrawl
|
a96ed6ac61
|
splash screens on startup
|
2012-09-12 19:15:29 +02:00 |
|
scrawl
|
c3966a7c5a
|
oops, I used a float texture for water reflection. this change should give a little performance boost.
|
2012-09-11 22:45:41 +02:00 |
|
Marc Zinnschlag
|
e9e30c0fce
|
fixed a memory leak
|
2012-09-11 20:34:54 +02:00 |
|
scrawl
|
a8d9aa98b1
|
some fixes
|
2012-09-11 19:18:26 +02:00 |
|
scrawl
|
d5a08e31e7
|
scene does not disappear anymore during load
|
2012-09-11 17:36:20 +02:00 |
|
scrawl
|
369db182de
|
actual progress bar, performance optimization
|
2012-09-11 16:53:49 +02:00 |
|
scrawl
|
2b339f6c0f
|
loading screen
|
2012-09-11 16:37:54 +02:00 |
|
scrawl
|
4977c33e4c
|
fixed a stats window resizing problem that I introduced today
|
2012-09-10 21:58:19 +02:00 |
|
Marc Zinnschlag
|
6c03d7aec4
|
documentation fix
|
2012-09-10 21:12:35 +02:00 |
|
scrawl
|
9448ce5968
|
implemented "get<Control>Disabled" functions
|
2012-09-10 18:44:59 +02:00 |
|
scrawl
|
89ad2af1d9
|
key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
|
2012-09-10 17:44:59 +02:00 |
|
scrawl
|
fdc2a7433c
|
remove the wrong container open sound
|
2012-09-10 15:01:51 +02:00 |
|
scrawl
|
d581ac426e
|
useless cout message
|
2012-09-10 14:10:56 +02:00 |
|
scrawl
|
996e6280d8
|
more spell buying window cleanup
|
2012-09-10 14:10:01 +02:00 |
|
scrawl
|
ba0acd4056
|
changed some text colors
|
2012-09-10 13:52:37 +02:00 |
|
scrawl
|
fde69d0c87
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
|
2012-09-10 13:40:34 +02:00 |
|
scrawl
|
bc6a1979b0
|
replaced everything with the new method
|
2012-09-10 13:39:22 +02:00 |
|
Marc Zinnschlag
|
61c8a627aa
|
added a missing include
|
2012-09-10 13:19:15 +02:00 |
|
Marc Zinnschlag
|
273ac0a97f
|
Merge branch 'spellbuying'
|
2012-09-10 13:16:02 +02:00 |
|
Marc Zinnschlag
|
f17756712a
|
fixed spell list handling
|
2012-09-10 13:15:55 +02:00 |
|
Marc Zinnschlag
|
6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
scrawl
|
b66c8099eb
|
new system for dynamic sizing of buttons & text boxes
|
2012-09-10 11:20:27 +02:00 |
|