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Commit Graph

35 Commits

Author SHA1 Message Date
elsid
22817dd6a1
Use normalized path for correctMeshPath 2024-11-16 12:49:11 +01:00
elsid
36198e9413
Use normalized path for getLODMeshName 2024-11-15 01:05:36 +01:00
elsid
afa769408a
Use normalized path for correctActorModelPath 2024-11-03 13:50:17 +01:00
elsid
d2ab366233
Use normalized path in PhysicsSystem 2024-10-18 13:45:29 +02:00
psi29a
023c0f7a46 Merge branch 'vfs_normalized_path_6' into 'master'
Use normalized path for music related functions

See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic 2024-04-20 21:14:09 +02:00
Alexei Kotov
1a961f3021 Extremely early handling for BGSM/BGEM files 2024-04-20 19:43:41 +03:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist 2024-04-19 22:43:20 +02:00
elsid
ec9c829021
Use normalized path for correctSoundPath 2024-02-24 12:42:36 +01:00
Evil Eye
82c92a9a6c Merge branch 'bookart-is-textures-too' into 'master'
Consider bookart a valid prefix for regular textures and vice versa

Closes #7535

See merge request OpenMW/openmw!3342
2024-02-24 10:31:13 +00:00
AnyOldName3
3fbd97ffc8 Remove unused <vector> header 2024-02-23 12:48:39 +00:00
AnyOldName3
6406095bfb s p a n 2024-02-23 01:34:01 +00:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath 2023-12-26 14:14:52 +01:00
AnyOldName3
3a71a78d9e Combine topLevelDirectory and alternativeDirectories 2023-12-10 19:01:30 +00:00
AnyOldName3
575367bc18 v e c t o r 2023-12-10 18:25:00 +00:00
AnyOldName3
69bb65e47b Allow bookart to be in texutres and texutres to be in bookart.
Rebased to account for upstream normalising slashes to turn forward
slashes into backslashes. This simplifies some conditions that
previously needed to check for both kinds.
2023-12-10 18:24:07 +00:00
Petr Mikheev
4beed29404 Changes required during review 2023-10-07 17:21:25 +02:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
Petr Mikheev
2f16a8d27c Fix incorrect model part for records created by Lua scripts 2023-06-18 00:19:50 +02:00
elsid
996153f78d
Convert RefId to class 2023-02-15 23:20:44 +01:00
Alexei Kotov
4d0788e016 Use xnif if its xkf is present even if xnif isn't 2023-01-14 03:35:50 +03:00
fteppe
2f2e401559 is Hidden marker now takes a const RefId& instead of a string_view 2022-12-27 19:15:55 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Cédric Mocquillon
83ee25711e Use the pattern according to the esm version 2022-09-03 18:55:06 +02:00
Cédric Mocquillon
6a3d27ce82 Add a dictionary to retrieve the LOD mesh name of a mesh cache 2022-09-03 18:52:27 +02:00
Evil Eye
150d1840d6 Use more string_view and const string& 2022-08-22 16:55:53 +02:00
uramer
1fb136a417 Correct icon and mesh paths in Lua records 2022-06-12 11:30:29 +02:00
Cédric Mocquillon
512d64e514 Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
elsid
3caf45807f
Use common implementation to filter hidden markers 2021-08-12 22:35:16 +02:00
scrawl
82c4d01b37 Add back resource handling workarounds to the gui code 2015-05-01 18:37:24 +02:00
scrawl
79c2138e53 Port ResourceHelpers to new VFS 2015-03-19 01:45:01 +01:00
scrawl
41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
MiroslavR
baa14511cf Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
MiroslavR
4d403ed747 Rename and move functions for texture path correction 2014-08-11 20:04:44 +02:00