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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
Commit Graph

56 Commits

Author SHA1 Message Date
Jan Borsodi
1d69689f77 Uppercase OK. 2010-09-15 19:55:09 +02:00
Jan Borsodi
dbc3a43f13 Adjusting y coord of ok button is wrong, should be width. 2010-09-15 19:50:11 +02:00
Jan Borsodi
8770e4bc92 Made sure text edit widget gets focus when dialog is reopened. 2010-09-15 19:48:37 +02:00
Jan Borsodi
84acab03ec Avoid delegates being called repeatedly when pressing enter in name dialog. 2010-09-15 19:44:53 +02:00
Jan Borsodi
07dd5e5631 Race and name dialog are now kept in memory after ok/next is clicked, this avoids a crash where MyGUI would call into the dialog widgets after being destroyed. 2010-09-15 19:37:06 +02:00
Jan Borsodi
5802930500 Text edit field now gets focus when the dialog is shown. 2010-09-15 16:12:36 +02:00
Jan Borsodi
1907aeb6c6 The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
2010-09-15 14:48:19 +02:00
Jan Borsodi
30e0d713ed Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST. 2010-09-15 13:44:24 +02:00
Jan Borsodi
869bc4d084 Silence the compiler. 2010-09-15 13:16:54 +02:00
Jan Borsodi
b037780a7d Disable the invenory window for now, it's not complete and gives compiler warnings. 2010-09-15 13:15:58 +02:00
Jan Borsodi
3f1b90e732 When a dialog is done and no new is to be shown we return to Game mode. 2010-09-15 13:10:47 +02:00
Jan Borsodi
850b8eb6a7 Race dialog uses the ID of the race object instead of the name when referencing it. 2010-09-15 13:04:57 +02:00
Jan Borsodi
0dafd30dfc The race dialog now fetches strings from GMST. 2010-09-15 12:56:44 +02:00
Jan Borsodi
a676763aa6 Dialog now goes to next dialog if the "next" button is shown, this follows Morrowind's behavior. 2010-09-15 12:44:43 +02:00
Jan Borsodi
3cc57a058a The label for the name dialog is now fetched from the GMST store. 2010-09-15 12:41:53 +02:00
Jan Borsodi
481734ee20 Implemented a general text input dialog which can be used to get text input from the player. Used the text input dialog to implement the name dialog for the character creation. 2010-09-14 23:26:34 +02:00
Jan Borsodi
85ded0edc3 Update description of the race dialog file. 2010-09-14 23:26:34 +02:00
Jan Borsodi
cd9bb37f1f Change name of ifdef guard to reflect new filename. 2010-09-14 23:26:34 +02:00
Jan Borsodi
18cdb3cccc Removed prefix from mw_layout.hpp. 2010-09-14 23:26:33 +02:00
Jan Borsodi
4675402e0b Updated code to use the new name for the race dialog. 2010-09-14 23:26:33 +02:00
Jan Borsodi
93608ca892 Removed prefix from filename and changed name as only the race dialog will be placed in it. 2010-09-14 23:26:33 +02:00
Jan Borsodi
415426c30b Convert tabs to spaces. 2010-09-14 23:26:32 +02:00
Jan Borsodi
7c17e27be4 Set mode back to GM_Game when mode was not handled. 2010-09-14 23:26:32 +02:00
Jan Borsodi
fb0f8d9386 Removed race dialog activation from the inventory mode for real this time. 2010-09-14 23:26:32 +02:00
Jan Borsodi
ae4d5291b2 Change text for ok button to next when showNext is true, also adjust position/sizes. 2010-09-14 23:26:31 +02:00
Jan Borsodi
de554dffd2 Race dialog is now triggered by setMode(GM_Race) and not part of the inventory mode anymore. Initial implementation of the dialog management of back/ok/next buttons. 2010-09-14 23:26:31 +02:00
Jan Borsodi
a59a53882f Added events for ok/back buttons on race dialog, this is now hooked to functions in the window manager. For now they simple hide the window. 2010-09-14 23:26:31 +02:00
Jan Borsodi
670174004a Extra check in case of invalid index values. 2010-09-14 23:26:30 +02:00
Jan Borsodi
b1451c4349 Only show playable races. 2010-09-14 23:26:30 +02:00
Jan Borsodi
cb98bd1a79 Spellpower list is now fetched from the ESM store. 2010-09-14 23:26:30 +02:00
Jan Borsodi
8f6d24bea4 Race dialog now gets the list of races and skills from the ESM store. 2010-09-14 23:26:29 +02:00
Jan Borsodi
e88f67bb3c Merged public functions for controlling gender, face and hair with the event function, no need to have both. 2010-09-13 21:52:08 +02:00
Jan Borsodi
e60b1f88d2 Added unique names for skill/power sub-widgets. 2010-09-13 21:52:08 +02:00
Jan Borsodi
4d36cf2b55 Changed some variable names to follow Morrowind naming. 2010-09-13 21:52:08 +02:00
Jan Borsodi
beee17b36f Implemented race dialog for character creation, it currently only contains hardcoded values. 2010-09-13 21:52:07 +02:00
Jan Borsodi
0e1a761167 Added initial implementation of inventory window, contains basic layout with hardcoded values. 2010-09-13 21:52:07 +02:00
Nicolay Korslund
d911653846 Merge with athile's WIP windows build 2010-09-02 12:55:27 +02:00
athile
336fb1636c Windows fixes 2010-08-30 11:19:45 +01:00
Marc Zinnschlag
08d2b80434 message box fix 2010-08-22 12:56:35 +02:00
Marc Zinnschlag
17135a6403 routed message box output through window manager 2010-08-22 11:22:10 +02:00
Marc Zinnschlag
09a258253c removed custom messageBox implementation for console 2010-08-22 11:17:19 +02:00
Marc Zinnschlag
276a9db6f7 added missing button implementation for MessageBox 2010-08-22 11:14:14 +02:00
Nicolay Korslund
05b3140740 Enabled crosshairs 2010-08-13 23:41:58 +02:00
Marc Zinnschlag
b584215680 moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels 2010-08-01 10:25:50 +02:00
Marc Zinnschlag
3b6b343c9b added GUI update for health, magicka and fatigue 2010-07-28 18:48:01 +02:00
Marc Zinnschlag
63f686ffab update attribute values in stats window 2010-07-27 15:59:41 +02:00
Marc Zinnschlag
61d09c4768 read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) 2010-07-26 11:15:38 +02:00
Marc Zinnschlag
cf7150e585 implemented naked expressions in lineparser (used in console; result is send through messagebox interface) 2010-07-21 13:34:52 +02:00
Marc Zinnschlag
a87175446c disable windows on startup when --new-game is used 2010-07-21 10:28:58 +02:00
Marc Zinnschlag
281f2d1136 added script interpreter for console 2010-07-21 10:08:38 +02:00