ζeh Matt
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08fae7be6e
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Pass the prng from world where appropriate
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2022-03-21 17:49:42 +02:00 |
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Bret Curtis
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8309910d9d
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Restore the cell grid to its former non-exorbitant size, reducing stutter and also threw in a simple alternative fix for the actor position adjustment issue.
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2021-09-30 22:58:40 +02:00 |
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Capostrophic
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efd5f13b2b
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Make greeting-related actor data temporary (bug #5397)
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2020-05-30 00:51:58 +03:00 |
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Andrei Kortunov
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ee45f54b53
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Refactor AiTemporaryStorage usage
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2018-06-27 12:48:34 +04:00 |
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scrawl
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0ff7b2ff11
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MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
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scrawl
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4e69e7cc0f
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OpenMW compiles and runs w/o render window
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2015-04-01 17:02:15 +02:00 |
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scrawl
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edc128572d
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Add MWMechanics::Actor class for temporary actor state, move AiState there
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2014-12-24 15:45:14 +01:00 |
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