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Commit Graph

17 Commits

Author SHA1 Message Date
nkorslund
17a2c67d26 - Integrated MyGUI and made a small test case.
- Made a (very experimental) Morrowind skin
- Decoded the fnt/tex font files, but they aren't used yet


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@84 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-02-01 02:21:08 +00:00
nkorslund
6dcf6c565a Update to latest Monster, and minor simplification of the scripts.
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@83 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-01-22 20:36:36 +00:00
nkorslund
656007cf01 Updated and tested with latest Monster version. Fps ticker and test
script are now simple function-scripts, not classes.


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@82 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-01-20 08:29:15 +00:00
nkorslund
879cc132d5 - improved the fps ticker
- latest Monster source


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@81 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-01-16 12:56:54 +00:00
nkorslund
a0a95927c4 - updated to latest Monster svn
- some work on the scripts
- fps counter moved to Monster
- minor updates


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@80 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-01-14 20:51:17 +00:00
nkorslund
838d4f0ebe More scripting updates
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@78 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-12-30 02:53:32 +00:00
nkorslund
0d7b08cbae - Updated to latest Monster trunk.
- Changed config and music manager to singletons


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@77 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-12-30 01:59:24 +00:00
nkorslund
5f2078b3f8 Up-to-date on Windows
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@74 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-22 17:57:10 +00:00
nkorslund
6a7401e133 Added the rest of the game objects (objects found in cells) as Monster
scripts. No functionality yet, just data storage.


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@73 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-18 11:55:05 +00:00
nkorslund
76295fbd45 Started implementing ALL in-game objects as Monster scripts.
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@72 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-17 20:11:55 +00:00
nkorslund
c2d992c8f0 More work on the scripts (just playing around)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@71 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-17 11:29:18 +00:00
nkorslund
853ee212bd Reorganized mscirpts folder
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@68 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-15 16:35:15 +00:00
nkorslund
f194b91b60 - completed moving music management to Monster script.
- started moving config
- created base class for live objects, and example derived classes for
  lights and doors


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@67 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-14 23:02:24 +00:00
nkorslund
e5fc473731 Added script containing all GMST variables
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@66 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-13 20:50:26 +00:00
nkorslund
7de25b0dee Some script updates, fixed windows build script (not tested)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@65 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-09 15:07:03 +00:00
nkorslund
54f598d2e7 Music jukebox is now handled by Monster!
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@64 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-08 23:42:12 +00:00
nkorslund
7349221b9c Made the first working Monster script within OpenMW
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@62 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-11-07 13:14:46 +00:00