elsid
d8189a5aa1
Use normalized path in SceneManager
2024-09-13 14:21:49 +02:00
Evil Eye
fe50b1a22b
Allow GetEffect to detect 0 magnitude spells
2024-08-05 20:01:38 +02:00
Evil Eye
63e1b0ee9d
Handle GetItemCount on references without a container store gracefully
2024-07-25 18:34:53 +02:00
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
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Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
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Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
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This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
8471cfb576
Merge branch 'localpairs' into 'master'
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Allow mwscript variable iteration
See merge request OpenMW/openmw!4180
2024-06-25 07:20:14 +00:00
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript startscript
functionality
2024-06-24 07:09:23 +00:00
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
2024-06-18 17:43:48 +02:00
Alexei Kotov
4a394a391b
Fix SetAngle alternative axis order
2024-06-04 18:44:55 +03:00
psi29a
fd3ae0d42a
Merge branch 'dehardcode_music' into 'master'
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Dehardcode music
See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
Andrei Kortunov
5a1ec8ce87
Implement Lua-based music
2024-05-19 22:10:54 +04:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
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Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
Alexei Kotov
cc4b2e5c58
Fix Drop behavior for creatures that don't have an inventory
2024-04-28 20:07:37 +03:00
Alexei Kotov
1c1df996be
Allow running soulgem instructions on all actors ( #7943 )
2024-04-23 00:02:06 +03:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic
2024-04-20 21:14:09 +02:00
Mads Buvik Sandvei
320d8ef014
Spellcast related Lua API + spellcasting/activespell refactor
2024-03-25 13:50:23 +00:00
elsid
ec9c829021
Use normalized path for correctSoundPath
2024-02-24 12:42:36 +01:00
psi29a
7793a6d0d9
Merge branch 'modelviewbutnocontroller' into 'master'
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Collect string_views when deciding what to preload
See merge request OpenMW/openmw!3816
2024-02-06 09:06:57 +00:00
jvoisin
838785d5a3
Merge branch 'sworc' into 'master'
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Make StartCombat a no-op for dead targets and don't always play attack lines
Closes #7769 and #5413
See merge request OpenMW/openmw!3803
2024-02-05 09:48:20 +00:00
Evil Eye
8ed7a5319d
Exclude deleted actors, prevent copies, and try to avoid a second getActorsSidingWith call
2024-01-29 22:08:00 +01:00
Mads Buvik Sandvei
36e1bdab10
Use a smaller integer type instead of dealing with casting issues.
2024-01-28 14:48:49 +01:00
Evil Eye
4ef68a8938
Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view
2024-01-27 16:26:31 +01:00
Evil Eye
bdc6119b31
Bring attack voice lines in line with research
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Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
2024-01-25 19:36:41 +01:00
Andrei Kortunov
9e55425b71
Use std::move() in /apps/openmw
2024-01-25 09:03:30 +04:00
Evil Eye
4dfe6078c8
Make StartCombat a no-op for dead targets and don't play an attack line when already in combat
2024-01-22 22:07:49 +01:00
Alexei Kotov
ccbc02abc3
Handle running stats extensions on non-actors gracefully ( #7770 )
2024-01-10 22:41:11 +03:00
Evil Eye
e63933efa6
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
Andrei Kortunov
ffffb427f5
Implement crime disposition modifier (bug 4683)
2023-12-26 14:04:23 +04:00
Evil Eye
77cf9284b7
Allow ModPCCrimeLevel to clear crimes and cap bounties
2023-12-18 21:52:17 +01:00
Mads Buvik Sandvei
f6a6c278dd
More cleanup of scripted animations
2023-12-05 14:13:35 +00:00
uramer
1ec4681e40
Merge branch 'areyouthere' into 'master'
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Add record presence early-outs for various script instructions (feature #7625 )
Closes #7625
See merge request OpenMW/openmw!3501
2023-10-29 12:15:48 +00:00
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
2023-10-25 12:34:56 +00:00
Alexei Kotov
e6c02efbb7
Add record presence early-outs for various script instructions (feature #7625 )
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AddItem, RemoveItem, StartScript, StopScript, AddTopic
2023-10-24 23:19:53 +03:00
Evil Eye
514723a4e6
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
2023-10-06 23:17:32 +03:00
Andrei Kortunov
18fe6a8ae7
Remove default argument
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
psi29a
5b3e2fbf1c
Merge branch 'clickbait' into 'master'
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Assign StringRefIds to attributes
See merge request OpenMW/openmw!3256
2023-08-21 18:59:44 +00:00
Evil Eye
62f47acf6b
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
Evil Eye
e660a9ca16
Assign StringRefIds to attributes
2023-08-20 10:28:46 +02:00
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
psi29a
7b4f7b7f07
Merge branch 'adjust_refnum' into 'master'
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Adjust FormId in FormIdRefId and for items in containers when loading saves
See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
Petr Mikheev
9a9f9d7081
Adjust FormId in FormIdRefId and for items in containers when loading saves
2023-07-30 02:01:09 +02:00
elsid
c9c32d9a0d
Cleanup includes
2023-07-29 00:16:43 +02:00
psi29a
3032b340a2
Merge branch 'teleporting' into 'master'
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A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00