andrew-app
13400b2c5f
Bug #5434 : Pinned windows shouldn't cover breath progress bar
2021-12-02 17:01:40 +00:00
OnlyForF1
c5b33185b5
Recalculate the Projection Matrix every time the window is resized.
2021-11-30 16:00:30 +00:00
uramer
68963538ae
Lua UI API
2021-11-18 15:19:54 +00:00
psi29a
6949dd89c2
Merge branch 'gui_shaders' into 'master'
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Add shader path for mygui (#6162 )
See merge request OpenMW/openmw!1019
2021-07-25 21:37:39 +00:00
glassmancody.info
e8c6f31e0c
add shader path for mygui ( #6162 )
2021-07-22 15:55:30 -07:00
Evil Eye
087e933326
Close windows using Ptrs that are about to be deleted
2021-07-15 22:31:26 +02:00
elsid
d8cd5b361a
Hide message boxes when HUD is hidden
2021-07-08 21:14:01 +02:00
elsid
5103120eef
Notify about saved screenshot
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Show message about saved screenshot via schedule message box. Since screenshot
saving happens not in the main thread calling messageBox directly is unsafe.
WindowManager::scheduleMessageBox delays message box showing until next update
in the main thread.
2021-07-08 21:14:01 +02:00
Evil Eye
eced6f2126
Implement the help command
2021-07-07 18:48:25 +02:00
Andreas Stöckel
b1fa0e9560
Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129 , #6131 )
2021-07-04 08:36:59 +00:00
jvoisin
9522a64e7d
Remove some useless includes from apps/openmw/mwgui
2021-05-15 22:15:46 +02:00
jvoisin
4c96644f8d
Use a char instead of a string in find() where possible
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This was done via PVS Studio ( https://pvs-studio.com ),
and should provide a super-duper-marginal performance boost \o/
2021-04-25 19:57:09 +02:00
Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
2021-04-15 15:18:32 +04:00
Andrei Kortunov
54daa234bd
Reset watched stats upon reload or new game start
2021-03-19 11:56:14 +04:00
AnyOldName3
ba74fbf30e
Fix MyGUI log
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Also actually print an error to the regular log when the MyGUI log can't
be opened so we notice if we kill it again in under five years.
2021-03-15 22:35:13 +00:00
glassmancody.info
6255b0492b
Resolve crashes on exit with visible MyGUI widgets
2021-03-13 15:43:46 -08:00
Andrei Kortunov
482f04c836
Use correct mCursorActive flag initial value
2021-03-07 12:08:43 +04:00
elsid
8ab5fd9b40
Fix frame rate limit
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Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.
Remove old frame limiting mechanism.
2021-02-12 00:03:11 +01:00
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
Andrei Kortunov
db8f0ad6fd
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
Bret Curtis
0c2fea8254
Merge pull request #2932 from elsid/replace_open_threads
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Replace OpenThreads by std types
2020-07-04 13:11:23 +02:00
Andrei Kortunov
27f1a3376c
Add a separate stats watcher for GUI
2020-07-01 15:55:44 +04:00
elsid
40ad87bc4d
Replace OpenThreads by std types
2020-06-25 22:16:09 +02:00
bzzt lost a hitlab login
0b4226f3e2
ico effieciency
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
Andrei Kortunov
396afe79f1
Move font loading to the FontLoader
2020-05-28 23:18:31 +04:00
Andrei Kortunov
2ff04b4e73
Move TextColours initialization to the TextColours itself
2020-05-26 18:35:16 +04:00
Andrei Kortunov
dcfc4cc5dd
Rename onFrame() to update() to make WindowManager consistent with other managers
2020-05-26 18:35:16 +04:00
Andrei Kortunov
000e44a18e
Move data from WindowManager to CharacterCreation to simplify API
2020-05-26 18:35:13 +04:00
Andrei Kortunov
e827d9c04f
Disable physics profiler, if Bullet was compiled without profiling support
2020-05-15 12:48:41 +04:00
Andrei Kortunov
f990150c49
Move video wrapper to the WindowsManager
2020-05-09 11:27:02 +04:00
bzzt
dc33eeadf1
tightscenebound is uncessary after water bbfix
2020-04-27 08:42:46 +02:00
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
Andrei Kortunov
e444766901
Use enums for blockers IDs instead of strings
2020-04-05 19:14:23 +04:00
Andrei Kortunov
2254256db9
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
Andrei Kortunov
3d6fd2818f
Support for per-type sound blockers
2020-04-04 22:54:51 +04:00
Andrei Kortunov
d222435774
Do not disable a mouse cursor until it moved every time when you exit a GUI mode
2020-04-02 22:39:00 +04:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
elsid
b55f5ab648
Avoid virtual call in WindowManager ctor
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/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
loadUserFonts();
^
/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: note: This constructor of an object of type 'WindowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: note: Call to virtual function during construction
2019-11-17 18:50:11 +01:00
Andrei Kortunov
c9deb1b325
Generate sCrimeMessageReport only once per frame (bug #5012 )
2019-09-05 20:16:03 +04:00
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
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Escape number signs in cell/region names (bug #5047 )
2019-06-02 08:06:40 +04:00
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
2019-05-29 17:10:57 +04:00
Capostrophic
9a19af5b33
Escape number signs in cell/region names (bug #5047 )
2019-05-28 23:02:30 +03:00
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
2019-05-17 19:09:40 +04:00
Andrei Kortunov
675be20a0f
Get rid of redundant ControllerRepeatClick class
2019-05-17 10:49:00 +04:00
Andrei Kortunov
ac8fa54e6e
Get rid of redundant MWScroll class
2019-05-17 10:23:34 +04:00
Andrei Kortunov
a79955352f
Revert MR !103 and !105 since they cause issues with dialogue window
2019-05-14 14:22:54 +04:00
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
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Do not re-render maps for all active cells during cell transitions
2019-05-11 02:30:38 +03:00
Phillip Andrews
a481d2dc1a
Make sure pointers are set before GUI windows are brought up
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This most noticiably fixes an issue when resting in a bed while levitating.
2019-05-06 14:53:20 -05:00
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00