Marc Zinnschlag
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7884a927c9
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Issue #68: added dead flag to CreatureStats
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2012-10-19 18:56:22 +02:00 |
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Marc Zinnschlag
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bdca5aff87
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Issue #68: simplified the dynamic stats interface
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2012-10-19 13:10:06 +02:00 |
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scrawl
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76b494100e
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finished?
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2012-09-15 17:12:42 +02:00 |
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Marc Zinnschlag
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0af0dc0d5d
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Issue #356: More CreatureStats cleanup
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2012-09-13 11:13:05 +02:00 |
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Marc Zinnschlag
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2934987f78
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Issue #356: Some CreatureStats cleanup
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2012-09-13 10:52:34 +02:00 |
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Marc Zinnschlag
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9dcf8939e9
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Issue #356: added function for fatigue term calculation
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2012-09-13 10:45:32 +02:00 |
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Marc Zinnschlag
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ead04e1cc3
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Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update
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2012-09-04 13:32:35 +02:00 |
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greye
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32b1350b63
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CreatureStats class
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2012-07-22 18:29:54 +04:00 |
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Marc Zinnschlag
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ea29b74bb4
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added per NPC/creature basic AI-settings (hello, fight, flee, alarm)
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2012-06-16 16:17:42 +02:00 |
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Marc Zinnschlag
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9f1919a230
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Issue #256: added active spell management (completely untested)
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2012-05-19 15:01:07 +02:00 |
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Marc Zinnschlag
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e04ccfced0
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replaced old abilities container in CreatureStats with a Spells object
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2012-04-11 19:03:36 +02:00 |
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Marc Zinnschlag
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98405a5716
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implemented magic effects from abilities (effects are not applied yet)
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2010-09-30 15:42:28 +02:00 |
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Marc Zinnschlag
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eeca39220b
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added spell list to creature stats (for now only type Ability; magic effects not applied yet), generate spell list according to race and birthsign during character creation
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2010-09-30 14:28:01 +02:00 |
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Marc Zinnschlag
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2527fe92a7
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implemented creature/NPC level
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2010-09-15 15:32:35 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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04b86f7e1e
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added first set of character and creature stats (attributes)
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2010-07-26 12:52:32 +02:00 |
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