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Commit Graph

16 Commits

Author SHA1 Message Date
Marc Zinnschlag
7884a927c9 Issue #68: added dead flag to CreatureStats 2012-10-19 18:56:22 +02:00
Marc Zinnschlag
bdca5aff87 Issue #68: simplified the dynamic stats interface 2012-10-19 13:10:06 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
Marc Zinnschlag
0af0dc0d5d Issue #356: More CreatureStats cleanup 2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78 Issue #356: Some CreatureStats cleanup 2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9 Issue #356: added function for fatigue term calculation 2012-09-13 10:45:32 +02:00
Marc Zinnschlag
ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
greye
32b1350b63 CreatureStats class 2012-07-22 18:29:54 +04:00
Marc Zinnschlag
ea29b74bb4 added per NPC/creature basic AI-settings (hello, fight, flee, alarm) 2012-06-16 16:17:42 +02:00
Marc Zinnschlag
9f1919a230 Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
Marc Zinnschlag
e04ccfced0 replaced old abilities container in CreatureStats with a Spells object 2012-04-11 19:03:36 +02:00
Marc Zinnschlag
98405a5716 implemented magic effects from abilities (effects are not applied yet) 2010-09-30 15:42:28 +02:00
Marc Zinnschlag
eeca39220b added spell list to creature stats (for now only type Ability; magic effects not applied yet), generate spell list according to race and birthsign during character creation 2010-09-30 14:28:01 +02:00
Marc Zinnschlag
2527fe92a7 implemented creature/NPC level 2010-09-15 15:32:35 +02:00
Marc Zinnschlag
455bcf3b01 added get, set and mod instructions for health, magicka and fatigue 2010-07-28 18:27:46 +02:00
Marc Zinnschlag
04b86f7e1e added first set of character and creature stats (attributes) 2010-07-26 12:52:32 +02:00