Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Jason Hooks
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ebab98a8a0
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Restructuring things
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2012-04-07 22:02:20 -04:00 |
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Lukasz Gromanowski
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6d6ed909bf
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Issue #225: Deallocate memory used by actors animations.
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2012-03-27 00:31:15 +02:00 |
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Marc Zinnschlag
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053a2996d2
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fix for non-standard erase function
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2012-02-26 23:31:16 +01:00 |
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Alexander "Ace" Olofsson
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be8690e333
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Fix for debug crash on windows
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2012-02-26 22:45:17 +01:00 |
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Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
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2012-01-23 14:33:06 +01:00 |
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Jason Hooks
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42e7ff9b13
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Introducing loops; SkipAnim; Skeleton reset bug fixed
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2011-12-28 21:52:05 -05:00 |
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Jason Hooks
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c399f4f210
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Fixing a few things
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2011-12-27 17:12:47 -05:00 |
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Jason Hooks
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653d999ac4
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Animation creatures
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2011-12-26 19:23:46 -05:00 |
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Jason Hooks
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88c427543b
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Deleting animations; Empty Functions/Planning
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2011-12-25 22:37:26 -05:00 |
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Jason Hooks
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7eee54bcd7
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More physics and managing of Animation objects
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2011-12-25 01:52:57 -05:00 |
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Jason Hooks
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1b835d6702
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Cell changing fixes
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2011-12-24 21:53:12 -05:00 |
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Jason Hooks
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6d10c76b06
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Unique Identifiers for Creatures and NPC Free Parts
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2011-12-17 01:29:08 -05:00 |
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Jason Hooks
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d51dfebde1
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NPCs fully rendered
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2011-12-15 00:33:10 -05:00 |
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Jason Hooks
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47112ad7f9
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Changing a lot of things
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2011-12-13 23:49:03 -05:00 |
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Jason Hooks
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509009e5c1
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Putting the actors in a list
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2011-12-11 23:42:39 -05:00 |
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Jason Hooks
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0902a3db89
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Filled out NpcAnimation and CreatureAnimation classes
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2011-12-11 22:40:00 -05:00 |
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Jason Hooks
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39338f4be1
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NPC bounded parts
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2011-12-09 15:20:35 -05:00 |
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Jason Hooks
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5c48d8fc1e
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more stuff
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2011-12-09 03:02:09 -05:00 |
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Jason Hooks
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ee98a2af1a
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Empty npcs
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2011-12-09 00:08:30 -05:00 |
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Jason Hooks
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7bd911b401
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Problems with handles
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2011-11-24 23:13:34 -05:00 |
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