elsid
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01c712d5f1
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Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
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2021-12-10 23:55:03 +01:00 |
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elsid
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7dcb219ecf
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Add raw heightfield data to navigator
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2021-12-03 01:16:15 +01:00 |
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elsid
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3f80725ebe
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Remove duplicated implementation of Misc::Convert::toOsg
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2021-11-05 22:57:08 +01:00 |
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elsid
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753767d6d9
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Store only water shift
Rotation is not used.
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2021-07-26 00:22:20 +02:00 |
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Grigory Latyshev
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3872d7476b
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Move makeOsgVec3f() to settingsutils.hpp
Remove all other makeOsgVec3f() implementations
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2019-02-28 20:03:42 +00:00 |
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elsid
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c95cea414c
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Support water for NavMesh
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2018-10-13 22:16:32 +03:00 |
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elsid
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4aba0fa85f
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Limit number of NavMesh tiles to add by distance from player tile
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2018-10-13 22:16:30 +03:00 |
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elsid
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d2fd9abd51
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Split RecastMesh into tiles
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2018-10-13 22:16:30 +03:00 |
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elsid
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ed3a255f65
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Do not use NavMesh to find changed tiles
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2018-10-13 22:16:28 +03:00 |
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