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Commit Graph

164 Commits

Author SHA1 Message Date
Mehdi Yousfi-Monod
0d9b1a5795 updated authors and changelog 2024-09-01 15:46:44 +02:00
Sam Hellawell
95112f78b9 Authors and changelog 2024-07-19 00:04:15 +01:00
holorat
18164b16b9 Add fix to changelog and name to authors 2024-06-27 22:39:24 +03:00
trav5
d161dfdf66 ESM::Dialogue Lua bindings: updated AUTHORS and CHANGELOG with #7964 2024-05-06 20:54:55 +02:00
Abdu Sharif
83ab028bef Improve in-game text 2024-02-23 12:37:20 +00:00
Epoch
6486f3f2cf Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
Andrei Kortunov
525dee00f1 Refraction fog based on water depth (feature 5926) 2024-02-08 18:07:48 +04:00
Yury Stepovikov
52623ddd7d Set MacOS current_path before reading configuration files [#7706] 2024-01-11 00:59:27 +00:00
Mads Buvik Sandvei
ec81d99f21 Add me to authors 2023-10-29 01:07:50 +02:00
Chris Vigil
996f5fd7ad Resolve "Extend searching in the console with regex and toggleable case-sensitivity" 2023-08-05 10:02:07 +00:00
Dave Corley
dfa4f5da8a pass time on OnTrainingFinished callback instead of before the fadeScreenIn 2023-07-01 08:48:57 +00:00
Zackhasacat
ef004e5eba Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua 2023-05-25 08:00:12 +00:00
Dan Vukelich
7f2acfe173 Move fix to a more logical place 2023-04-09 10:11:32 -04:00
Mitten Orvan
4744b1eeda Make API for creating potions 2023-03-29 07:46:11 +00:00
Shihan42
d76ae478aa Edit AUTHORS & CHANGELOG 2023-02-22 15:17:31 +01:00
psi29a
8b0e55dd5f Merge branch 'remove-water-walking-teleport-underwater' into 'master'
teleporting to an underwater marked location will remove water walking spell effects from actor

Closes #7122

See merge request OpenMW/openmw!2656
2023-02-04 23:41:29 +00:00
James-Deciutiis
273a2ae323 teleporting to an underwater marked location will remove water walking spell effects from actor
fix formatting

addressing hasWaterWalking comment

refactor to address remaining comments

clean up formatter changes

adding suggested condition to if statement

move isWaterWalking check into if statement

refactor if block to see if actor needs to have water walking purged

added entry to changelog.md and authors.md

removing redundant check from if statement

Sort previous changelog entry
2023-02-04 11:30:37 -08:00
Andrzej Głuszak
27a5fd6439 Add changelog entries 2023-02-02 09:53:35 +00:00
Eris Caffee
db84d9e649 Issue 2766 Warn user of old MW version detected 2022-04-17 16:28:14 +00:00
psi29a
84458baa8b Merge branch 'VA_OpenMW-CS' into 'master'
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping

Closes #3245

See merge request OpenMW/openmw!1737
2022-04-11 16:03:30 +00:00
VidiAquam
e2f393cbdb Update CHANGELOG.md, AUTHORS.md 2022-04-11 15:36:05 +00:00
Bret Curtis
0db5415976 refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md 2022-04-07 00:09:11 +02:00
duncanspumpkin
e2555c1bb7 Add self to authors 2022-03-08 21:03:17 +00:00
David Nagy
d787317df9 Update overview.rst (#6598) 2022-02-14 11:14:41 +00:00
Petr Mikheev
47c37e5849 Lua command object:activateBy(actor) and handler onActivate 2022-02-01 23:42:56 +00:00
Josquin Frei
d9672f7d46 Add serialization for TransformM and TransformQ 2022-01-10 12:42:03 +00:00
Bret Curtis
454ddfa304
Merge pull request #3224 from Vulpen/feature-AA-alpha-test
Issue #6019 AA Alpha Test Option In Launcher
2021-12-09 01:02:16 +01:00
Thomas Lowe
fd025f6991 Added my name to authors list! 2021-12-08 18:55:31 -05:00
Evil Eye
b35cb038d0 Merge branch 'drowningbar' into 'master'
Bug #5434: Pinned windows shouldn't cover breath progress bar

Closes #5434

See merge request OpenMW/openmw!1448
2021-12-02 17:01:40 +00:00
andrew-app
13400b2c5f Bug #5434: Pinned windows shouldn't cover breath progress bar 2021-12-02 17:01:40 +00:00
Ivan Beloborodov
ead0cb5ce0 #6419 Topic shouldn't be greyed out if they can produce another topic reference. 2021-12-02 08:04:29 +00:00
Kindi
4ce8c1e1ab Update AUTHORS.md 2021-10-04 20:54:28 +00:00
andrewapp
b5af192888 gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
florent.teppe
5620e8f0e2 Added the fix to the changelog, and my name to the authors 2021-09-26 20:40:11 +02:00
Bo Svensson
147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]

* attach.cpp [ci skip]

* attach.cpp [ci skip]

* npcanimation.cpp [ci skip]

* attach.hpp [ci skip]

* attach.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* cellpreloader.cpp

* npcanimation.cpp

* attach.cpp

* make android adk happy

* make android adk happy

* changelog.md [ci skip]

* authors.md [ci skip]
2021-09-09 22:56:57 +02:00
JanuarySnow
bdbc6c0cba Dead animation code removal 2021-09-08 10:07:54 +00:00
Nuri
36657698fb Added checks for paralysis, knocked down, and death when picking up items from inventory. Fixes #6165 2021-07-21 07:46:02 +00:00
Andreas Stöckel
b1fa0e9560 Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129, #6131) 2021-07-04 08:36:59 +00:00
Alexey Yaryshev
2577047b59 Fixed an issue #6101 (https://gitlab.com/OpenMW/openmw/-/issues/6101) 2021-06-22 14:51:49 +00:00
Léo Peltier
5c4e1252e9 Handle AutoCalc flag when getting spell cost
Fixes #5483

This only applies to "base game" spells.
When adding an AutoCalc spell with TES:CS its cost is computed and
stored inside game files. This stored cost was being used by OpenMW and
the actual cost was never recomputed at runtime whereas Morrowind.exe
discards the stored cost.
While this worked fine in vanilla, mods can update AutoCalc spell
effects without ever updating the stored cost.

The formula was mostly there already but there was a few differences,
namely a 1 second offset in duration.
2021-06-20 13:42:28 +02:00
nighthawk469
03bb569995 Revert Xcode sdk version from 11.6 to 10.2 2021-04-22 18:41:02 +00:00
Jacob Turnbull
f49b9e3806 Fix headtracking while invisible 2021-04-18 10:54:56 +00:00
glassmancody.info
582f7b52cf Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:09:52 -07:00
glassmancody.info
3d713e8602 Fix incorrect minimum ambient 2021-04-13 11:09:49 -07:00
psi29a
484c46cb58 Merge branch 'hrtf-setting' into 'master'
Add Audio settings to openmw-launcher

See merge request OpenMW/openmw!692
2021-04-09 19:28:08 +00:00
Simon Meulenbeek
75b4871bab Add Audio settings to openmw-launcher 2021-04-09 19:28:08 +00:00
tess
6f7e8d9f59 Implement #3983 - Add page to the wizard with links to buy morrowind 2021-04-08 20:57:50 +00:00
Alexander Olofsson
ad0fe2ee29
Update Flatpak maintainer 2021-03-30 11:31:36 +02:00
Alexey Sokolov
44829046a0 Update Gentoo maintainers (me) 2021-03-30 08:00:00 +00:00
Max
2cd96e56d5 create constant and use constant in other parts of the code base 2021-03-24 14:54:46 -07:00