Mehdi Yousfi-Monod
0d9b1a5795
updated authors and changelog
2024-09-01 15:46:44 +02:00
Sam Hellawell
95112f78b9
Authors and changelog
2024-07-19 00:04:15 +01:00
holorat
18164b16b9
Add fix to changelog and name to authors
2024-06-27 22:39:24 +03:00
trav5
d161dfdf66
ESM::Dialogue Lua bindings: updated AUTHORS and CHANGELOG with #7964
2024-05-06 20:54:55 +02:00
Abdu Sharif
83ab028bef
Improve in-game text
2024-02-23 12:37:20 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
Andrei Kortunov
525dee00f1
Refraction fog based on water depth (feature 5926)
2024-02-08 18:07:48 +04:00
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
Mads Buvik Sandvei
ec81d99f21
Add me to authors
2023-10-29 01:07:50 +02:00
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
2023-08-05 10:02:07 +00:00
Dave Corley
dfa4f5da8a
pass time on OnTrainingFinished callback instead of before the fadeScreenIn
2023-07-01 08:48:57 +00:00
Zackhasacat
ef004e5eba
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
2023-05-25 08:00:12 +00:00
Dan Vukelich
7f2acfe173
Move fix to a more logical place
2023-04-09 10:11:32 -04:00
Mitten Orvan
4744b1eeda
Make API for creating potions
2023-03-29 07:46:11 +00:00
Shihan42
d76ae478aa
Edit AUTHORS & CHANGELOG
2023-02-22 15:17:31 +01:00
psi29a
8b0e55dd5f
Merge branch 'remove-water-walking-teleport-underwater' into 'master'
...
teleporting to an underwater marked location will remove water walking spell effects from actor
Closes #7122
See merge request OpenMW/openmw!2656
2023-02-04 23:41:29 +00:00
James-Deciutiis
273a2ae323
teleporting to an underwater marked location will remove water walking spell effects from actor
...
fix formatting
addressing hasWaterWalking comment
refactor to address remaining comments
clean up formatter changes
adding suggested condition to if statement
move isWaterWalking check into if statement
refactor if block to see if actor needs to have water walking purged
added entry to changelog.md and authors.md
removing redundant check from if statement
Sort previous changelog entry
2023-02-04 11:30:37 -08:00
Andrzej Głuszak
27a5fd6439
Add changelog entries
2023-02-02 09:53:35 +00:00
Eris Caffee
db84d9e649
Issue 2766 Warn user of old MW version detected
2022-04-17 16:28:14 +00:00
psi29a
84458baa8b
Merge branch 'VA_OpenMW-CS' into 'master'
...
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping
Closes #3245
See merge request OpenMW/openmw!1737
2022-04-11 16:03:30 +00:00
VidiAquam
e2f393cbdb
Update CHANGELOG.md, AUTHORS.md
2022-04-11 15:36:05 +00:00
Bret Curtis
0db5415976
refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md
2022-04-07 00:09:11 +02:00
duncanspumpkin
e2555c1bb7
Add self to authors
2022-03-08 21:03:17 +00:00
David Nagy
d787317df9
Update overview.rst ( #6598 )
2022-02-14 11:14:41 +00:00
Petr Mikheev
47c37e5849
Lua command object:activateBy(actor)
and handler onActivate
2022-02-01 23:42:56 +00:00
Josquin Frei
d9672f7d46
Add serialization for TransformM and TransformQ
2022-01-10 12:42:03 +00:00
Bret Curtis
454ddfa304
Merge pull request #3224 from Vulpen/feature-AA-alpha-test
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Issue #6019 AA Alpha Test Option In Launcher
2021-12-09 01:02:16 +01:00
Thomas Lowe
fd025f6991
Added my name to authors list!
2021-12-08 18:55:31 -05:00
Evil Eye
b35cb038d0
Merge branch 'drowningbar' into 'master'
...
Bug #5434 : Pinned windows shouldn't cover breath progress bar
Closes #5434
See merge request OpenMW/openmw!1448
2021-12-02 17:01:40 +00:00
andrew-app
13400b2c5f
Bug #5434 : Pinned windows shouldn't cover breath progress bar
2021-12-02 17:01:40 +00:00
Ivan Beloborodov
ead0cb5ce0
#6419 Topic shouldn't be greyed out if they can produce another topic reference.
2021-12-02 08:04:29 +00:00
Kindi
4ce8c1e1ab
Update AUTHORS.md
2021-10-04 20:54:28 +00:00
andrewapp
b5af192888
gamepad cursor speed fix
2021-10-01 09:19:26 +10:00
florent.teppe
5620e8f0e2
Added the fix to the changelog, and my name to the authors
2021-09-26 20:40:11 +02:00
Bo Svensson
147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. ( #3095 )
...
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* npcanimation.cpp [ci skip]
* attach.hpp [ci skip]
* attach.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* cellpreloader.cpp
* npcanimation.cpp
* attach.cpp
* make android adk happy
* make android adk happy
* changelog.md [ci skip]
* authors.md [ci skip]
2021-09-09 22:56:57 +02:00
JanuarySnow
bdbc6c0cba
Dead animation code removal
2021-09-08 10:07:54 +00:00
Nuri
36657698fb
Added checks for paralysis, knocked down, and death when picking up items from inventory. Fixes #6165
2021-07-21 07:46:02 +00:00
Andreas Stöckel
b1fa0e9560
Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129 , #6131 )
2021-07-04 08:36:59 +00:00
Alexey Yaryshev
2577047b59
Fixed an issue #6101 ( https://gitlab.com/OpenMW/openmw/-/issues/6101 )
2021-06-22 14:51:49 +00:00
Léo Peltier
5c4e1252e9
Handle AutoCalc flag when getting spell cost
...
Fixes #5483
This only applies to "base game" spells.
When adding an AutoCalc spell with TES:CS its cost is computed and
stored inside game files. This stored cost was being used by OpenMW and
the actual cost was never recomputed at runtime whereas Morrowind.exe
discards the stored cost.
While this worked fine in vanilla, mods can update AutoCalc spell
effects without ever updating the stored cost.
The formula was mostly there already but there was a few differences,
namely a 1 second offset in duration.
2021-06-20 13:42:28 +02:00
nighthawk469
03bb569995
Revert Xcode sdk version from 11.6 to 10.2
2021-04-22 18:41:02 +00:00
Jacob Turnbull
f49b9e3806
Fix headtracking while invisible
2021-04-18 10:54:56 +00:00
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
2021-04-13 11:09:52 -07:00
glassmancody.info
3d713e8602
Fix incorrect minimum ambient
2021-04-13 11:09:49 -07:00
psi29a
484c46cb58
Merge branch 'hrtf-setting' into 'master'
...
Add Audio settings to openmw-launcher
See merge request OpenMW/openmw!692
2021-04-09 19:28:08 +00:00
Simon Meulenbeek
75b4871bab
Add Audio settings to openmw-launcher
2021-04-09 19:28:08 +00:00
tess
6f7e8d9f59
Implement #3983 - Add page to the wizard with links to buy morrowind
2021-04-08 20:57:50 +00:00
Alexander Olofsson
ad0fe2ee29
Update Flatpak maintainer
2021-03-30 11:31:36 +02:00
Alexey Sokolov
44829046a0
Update Gentoo maintainers (me)
2021-03-30 08:00:00 +00:00
Max
2cd96e56d5
create constant and use constant in other parts of the code base
2021-03-24 14:54:46 -07:00