scrawl
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590c8cb4a0
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Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again.
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2014-01-02 01:03:44 +01:00 |
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scrawl
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b8ac37347c
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Code cleanup for Class::canBeEquipped
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2013-12-30 19:04:35 +01:00 |
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scrawl
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cd756a8a39
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Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips.
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2013-12-16 13:22:27 +01:00 |
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scrawl
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6451b687d9
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Adjust value for several item types as according to wiki
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2013-11-21 17:19:41 +01:00 |
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scrawl
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6641fd4635
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Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears.
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2013-11-21 17:14:30 +01:00 |
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scrawl
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60bec03987
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Rename variables called 'slots' to work around wrong code parsing in QT Creator.
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2013-11-12 23:23:19 +01:00 |
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Chris Robinson
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89c7f5bc70
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
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Chris Robinson
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076e7d8e16
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Make insertBegin internal
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2013-08-07 03:56:07 -07:00 |
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Chris Robinson
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0458fd5531
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Remove unused/unneeded parameters
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2013-08-07 03:56:06 -07:00 |
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Chris Robinson
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3298eb1b37
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Implement HitOnMe script function
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2013-07-26 10:50:23 -07:00 |
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scrawl
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d096b19307
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Fix not being able to equip arrows/bolts
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2013-05-17 14:11:19 +02:00 |
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scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
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scrawl
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78596cad83
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Fix enchantment points value
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2013-04-29 10:19:09 +02:00 |
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scrawl
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2693b78536
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
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Marc Zinnschlag
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beb1858a57
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Merge remote-tracking branch 'glorf/bugfix'
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2013-04-10 17:39:19 +02:00 |
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Glorf
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ad49d1ecab
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Sixth minor fix
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2013-04-10 15:24:20 +02:00 |
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Glorf
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7c22e123f4
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
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Glorf
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50932a7a6b
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Finished bugfix #691
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2013-04-08 17:50:03 +02:00 |
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scrawl
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f3c8cd2065
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
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Glorf
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48d9885554
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
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scrawl
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43cdbd033d
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Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
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2013-04-03 21:17:31 +02:00 |
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Glorf
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d29a42dcbe
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Fixed enchanting mechanics
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2013-03-31 23:18:23 +02:00 |
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Marc Zinnschlag
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573368849b
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Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
apps/openmw/CMakeLists.txt
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2013-03-29 16:48:21 +01:00 |
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Glorf
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86275e5bd4
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Some enchanting fixes
|
2013-03-29 12:00:09 +01:00 |
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Glorf
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eb88463b94
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Some enchanting fixes
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2013-03-28 23:39:20 +01:00 |
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Glorf
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6643fe789c
|
Enchanting system
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2013-03-28 17:41:00 +01:00 |
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scrawl
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78f3f19f62
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Thrown weapons, arrows and bolts shouldn't have item health
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2013-03-22 14:28:50 +01:00 |
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scrawl
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8e2f9f5186
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Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
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2013-03-22 12:24:09 +01:00 |
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scrawl
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c0b0227e8a
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enchanting
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2013-03-16 19:00:14 +01:00 |
|
scrawl
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84afd87321
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Placeable objects should not collide unless they have a NiRootCollisionNode
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2013-03-14 03:04:02 +01:00 |
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scrawl
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00db13be32
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
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Marc Zinnschlag
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918316168f
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Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
|
2012-11-07 19:34:28 +01:00 |
|
emoose
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7a7825577a
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Changed: use MWWorld::Ptr for PhysicsSystem arguments
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2012-11-05 19:37:27 +00:00 |
|
greye
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bd1bb2e55d
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applying new interface vol.1, inconsistent
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2012-11-05 18:39:42 +04:00 |
|
greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
|
greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
|
greye
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2fa4ac177a
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initial resolving
|
2012-10-01 00:23:49 +04:00 |
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scrawl
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9f2668b45b
|
Task #400 Review GMST access
|
2012-09-22 21:35:57 +02:00 |
|
greye
|
7606ebafd6
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resolving conflicts, minor update
|
2012-09-17 11:37:50 +04:00 |
|
Douglas Diniz
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82e7c04c0a
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Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
|
2012-08-19 20:11:50 -03:00 |
|
Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
|
2012-08-09 14:33:21 +02:00 |
|
greye
|
26595f22f6
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float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
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2012-07-26 16:14:11 +04:00 |
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greye
|
e7666d3a7f
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move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
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2012-07-25 20:31:39 +04:00 |
|
greye
|
6a3a728a56
|
Class::getModel implementation
|
2012-07-25 20:31:39 +04:00 |
|
Marc Zinnschlag
|
5a7b95bf7a
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Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp
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2012-07-03 13:15:20 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
7fcd41c69d
|
Issue #107: Detemplateised CellStore; some include cleanup
|
2012-06-29 18:54:23 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
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2012-06-29 16:48:50 +02:00 |
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