scrawl
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cfa37b0e77
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fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
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2012-04-16 19:14:05 +02:00 |
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scrawl
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deeb21a131
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switched to the new multi-delegates system
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2012-03-21 13:27:08 +01:00 |
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Jan-Peter Nilsson
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f83c5327f3
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Move eventDone to WindowBase and make it tell which window is done
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2011-03-12 10:56:10 +01:00 |
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Jan-Peter Nilsson
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54fc64cb6a
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Decrease number of classes that need to know about other components
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2011-03-12 10:56:10 +01:00 |
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Jan-Peter Nilsson
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5db021e99b
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Make TextInputDialog use the new WindowBase
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2010-11-06 11:27:53 +01:00 |
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Jan Borsodi
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025af1717f
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Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
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2010-10-23 00:17:41 +02:00 |
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Jan Borsodi
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2bf29c17f5
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Made sure current player name is shown in name dialog.
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2010-10-23 00:00:09 +02:00 |
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Jan Borsodi
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ff6315a8a6
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Improved parameter name for size sent to text input dialog.
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2010-09-15 21:48:55 +02:00 |
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Jan Borsodi
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31a728bf07
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Made sure name and race dialog is properly reset when opening again.
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2010-09-15 21:36:32 +02:00 |
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Jan Borsodi
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8770e4bc92
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Made sure text edit widget gets focus when dialog is reopened.
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2010-09-15 19:48:37 +02:00 |
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Jan Borsodi
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07dd5e5631
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Race and name dialog are now kept in memory after ok/next is clicked, this avoids a crash where MyGUI would call into the dialog widgets after being destroyed.
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2010-09-15 19:37:06 +02:00 |
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Jan Borsodi
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5802930500
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Text edit field now gets focus when the dialog is shown.
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2010-09-15 16:12:36 +02:00 |
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Jan Borsodi
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481734ee20
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Implemented a general text input dialog which can be used to get text input from the player. Used the text input dialog to implement the name dialog for the character creation.
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2010-09-14 23:26:34 +02:00 |
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