scrawl
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157c11398d
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
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scrawl
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0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
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98571148b0
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Remove custom license for terrain code
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
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2015-06-14 20:44:29 +02:00 |
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scrawl
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cdd0623009
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Terrain rendering
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2015-06-03 01:35:41 +02:00 |
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jacmoe
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ee574e08ef
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MIT License header added to all terrain component files.
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2015-02-09 20:16:29 +01:00 |
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scrawl
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1d926816b5
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Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
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2014-03-05 21:46:37 +01:00 |
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scrawl
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97c3efb3ba
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Terrain: decoupled Chunk from QuadTreeNode.
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2014-03-05 21:46:37 +01:00 |
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scrawl
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195071efc7
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Terrain: geometry is now loaded in background threads.
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
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2014-03-05 21:46:37 +01:00 |
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scrawl
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c9e349f60f
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Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
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2014-03-05 21:46:36 +01:00 |
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